Packaged EngineerChip part using Part Tools. This was so the collider can be converted from a dynamically generated MeshCollider (that has convex properties) to a BoxCollider which as a bonus is also more performant. (resolves issue #80) Thanks Sarbian :)
[VesselSimulator.git] / Assets / Plugins / KSPAssets /
-rw-r--r-- 43008 KSPAssetCompiler.dll
-rw-r--r-- 36864 KSPAssets.dll
-rw-r--r-- 22 ReadMe.txt