Fixed issue where HUDs with few or no readouts would get pushed away from the top/bottom edges of the screen. HUDs now clamp fully inside the screen instead allowing overflow with a margin like normal windows.
[VesselSimulator.git] / KerbalEngineer / Flight / Readouts /
drwxr-xr-x Miscellaneous
drwxr-xr-x Orbital
-rw-r--r-- 2766 ReadoutCategory.cs
-rw-r--r-- 10892 ReadoutLibrary.cs
-rw-r--r-- 10579 ReadoutModule.cs
drwxr-xr-x Rendezvous
drwxr-xr-x Surface
drwxr-xr-x Thermal
drwxr-xr-x Vessel