Packaged EngineerChip part using Part Tools. This was so the collider can be converted from a dynamically generated MeshCollider (that has convex properties) to a BoxCollider which as a bonus is also more performant. (resolves issue #80) Thanks Sarbian :)
[VesselSimulator.git] / Assets / Parts / EngineerChip /
-rw-r--r-- 332513 EngineerChip.dae
-rw-r--r-- 5510 EngineerChip.mat
-rw-r--r-- 223069 EngineerChip.png
-rw-r--r-- 3527 EngineerChip.prefab