Packaged EngineerChip part using Part Tools. This was so the collider can be converted from a dynamically generated MeshCollider (that has convex properties) to a BoxCollider which as a bonus is also more performant. (resolves issue #80) Thanks Sarbian :)
[VesselSimulator.git] / Assets / Prefabs /
-rw-r--r-- 36843 FlightMenu.prefab
-rw-r--r-- 20347 FlightMenuSection.prefab
-rw-r--r-- 7541 Setting.prefab
-rw-r--r-- 7296 SettingButton.prefab
-rw-r--r-- 9561 SettingToggle.prefab
-rw-r--r-- 20141 Window.prefab