Fixed issue where HUDs with few or no readouts would get pushed away from the top/bottom edges of the screen. HUDs now clamp fully inside the screen instead allowing overflow with a margin like normal windows.
[VesselSimulator.git] / KerbalEngineer / Flight /
-rw-r--r-- 5783 ActionMenu.cs
-rw-r--r-- 8402 ActionMenuGui.cs
-rw-r--r-- 11193 DisplayStack.cs
-rw-r--r-- 11905 FlightEngineerCore.cs
-rw-r--r-- 1029 FlightEngineerModule.cs
-rw-r--r-- 992 IUpdatable.cs
-rw-r--r-- 1012 IUpdateRequest.cs
drwxr-xr-x Presets
drwxr-xr-x Readouts
drwxr-xr-x Sections