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VesselSimulator.git
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Fixed the TapeDriveAnimator lights shader and did some minor refactoring.
[VesselSimulator.git]
/
KerbalEngineer
/
Flight
/
Readouts
/
Orbital
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AngleToEquatorialAscendingNode.cs
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AngleToEquatorialDescendingNode.cs
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AngleToPrograde.cs
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AngleToRetrograde.cs
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ApoapsisHeight.cs
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ArgumentOfPeriapsis.cs
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CurrentSoi.cs
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EccentricAnomaly.cs
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Eccentricity.cs
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Inclination.cs
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LongitudeOfAscendingNode.cs
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LongitudeOfPeriapsis.cs
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MeanAnomaly.cs
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MeanAnomalyAtEpoc.cs
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OrbitalPeriod.cs
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OrbitalSpeed.cs
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PeriapsisHeight.cs
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SemiMajorAxis.cs
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SemiMinorAxis.cs
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SpeedAtApoapsis.cs
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SpeedAtPeriapsis.cs
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TimeToApoapsis.cs
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TimeToAtmosphere.cs
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TimeToEquatorialAscendingNode.cs
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TimeToEquatorialDescendingNode.cs
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TimeToPeriapsis.cs
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TrueAnomaly.cs
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