Altered naming convention from Unity Standard to Microsoft with regards to properties for consistency.
[VesselSimulator.git] / Assets / Scenes / main.unity
cybutek Altered naming convention from Unity Standard to …
cybutek Implemented creation of custom sections via the f…
cybutek Implemented the section controls in the flight en…
cybutek Reversed 'KerbalEngineer.Unity.dll' dependancy on…
cybutek Implemented the 'Show Engineer' and 'Control Bar'…
cybutek Implemented in-flight menu open/close fading with…
cybutek Created basic prefab based in-flight Application …
cybutek Created test environment with two background scre…