Packaged EngineerChip part using Part Tools. This was so the collider can be converted from a dynamically generated MeshCollider (that has convex properties) to a BoxCollider which as a bonus is also more performant. (resolves issue #80) Thanks Sarbian :)
[VesselSimulator.git] / KerbalEngineer.CSharp.csproj
cybutek Downgraded Unity project to 5.2.4f1, implemented …