Packaged EngineerChip part using Part Tools. This was so the collider can be converted from a dynamically generated MeshCollider (that has convex properties) to a BoxCollider which as a bonus is also more performant. (resolves issue #80) Thanks Sarbian :)
[VesselSimulator.git] / .gitignore
cybutek Incorporated Unity 5.3.3p2 project.
CYBUTEK Implemented vessel and resources overlay panels.
CYBUTEK Organised the build process.