CanvasGroupFader should wait for end of frame before starting a fade. This is so that only the last call to fade that frame is honoured.
[VesselSimulator.git] / KerbalEngineer / Helpers / TimeFormatter.cs
cybutek Fixed errors and made compilable for KSP v1.1 (ru…
cybutek Time formatting reference (Earth/Kerbin) is now b…
itwtx Optimized time formatting
CYBUTEK Added TimeFormatter helper.