Temporary tweak to threshold at which parts are considered empty for staging purposes.
author Gerry1135
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committer Gerry1135
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commit 93ddc655b9a10209267c57d3349bc61dc97be13c
tree 1d6b0fefd94af4dfe82506e0b2c7afbbe6924fc5
parent 8ef13f41e803c8045c9406c954c97e8e299121c9
Temporary tweak to threshold at which parts are considered empty for staging purposes.
This needs to be fixed properly as the staging fails if an asparagus booster is tweaked to contain unbalanced resource amounts.
KerbalEngineer/VesselSimulator/PartSim.cs
KerbalEngineer/VesselSimulator/SimManager.cs