LogMsg used for logging the vessel simulation now passes data into the Logger for processing there, instead of directly passing it to the Unity debug system.
author cybutek
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committer cybutek
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commit 4f325239b741cce4fecbff58e86989bcabdac060
tree c92f9ed260bb1f440455babf9156025ad1759757
parent fe3a00a16c1c7a271b609d1a7096f7be5ae02d13
LogMsg used for logging the vessel simulation now passes data into the Logger for processing there, instead of directly passing it to the Unity debug system.
KerbalEngineer/LogMsg.cs