Added current stage DeltaV readout.
Added current stage DeltaV readout.

--- a/KerbalEngineer/Editor/BuildOverlay.cs
+++ b/KerbalEngineer/Editor/BuildOverlay.cs
@@ -160,7 +160,7 @@
                 {
                     normal =
                     {
-                        textColor = HighLogic.Skin.label.normal.textColor
+                        textColor = Color.white
                     },
                     fontSize = 11,
                     fontStyle = FontStyle.Normal,

--- a/KerbalEngineer/Flight/Readouts/ReadoutLibrary.cs
+++ b/KerbalEngineer/Flight/Readouts/ReadoutLibrary.cs
@@ -110,6 +110,7 @@
 
                 // Vessel
                 readouts.Add(new DeltaVStaged());
+                readouts.Add(new DeltaVCurrent());
                 readouts.Add(new DeltaVTotal());
                 readouts.Add(new SpecificImpulse());
                 readouts.Add(new Mass());

--- /dev/null
+++ b/KerbalEngineer/Flight/Readouts/Vessel/DeltaVCurrent.cs
@@ -1,1 +1,64 @@
+// 
+//     Kerbal Engineer Redux
+// 
+//     Copyright (C) 2014 CYBUTEK
+// 
+//     This program is free software: you can redistribute it and/or modify
+//     it under the terms of the GNU General Public License as published by
+//     the Free Software Foundation, either version 3 of the License, or
+//     (at your option) any later version.
+// 
+//     This program is distributed in the hope that it will be useful,
+//     but WITHOUT ANY WARRANTY; without even the implied warranty of
+//     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//     GNU General Public License for more details.
+// 
+//     You should have received a copy of the GNU General Public License
+//     along with this program.  If not, see <http://www.gnu.org/licenses/>.
+// 
 
+#region Using Directives
+
+using KerbalEngineer.Helpers;
+
+#endregion
+
+namespace KerbalEngineer.Flight.Readouts.Vessel
+{
+    public class DeltaVCurrent : ReadoutModule
+    {
+        #region Constructors
+
+        public DeltaVCurrent()
+        {
+            this.Name = "DeltaV Current";
+            this.Category = ReadoutCategory.GetCategory("Vessel");
+            this.HelpString = "Shows the vessel's current stage delta velocity.";
+            this.IsDefault = true;
+        }
+
+        #endregion
+
+        #region Methods: public
+
+        public override void Draw()
+        {
+            if (SimulationProcessor.ShowDetails)
+            {
+                this.DrawLine(SimulationProcessor.LastStage.deltaV.ToString("N0") + "m/s (" + TimeFormatter.ConvertToString(SimulationProcessor.LastStage.time) + ")");
+            }
+        }
+
+        public override void Reset()
+        {
+            FlightEngineerCore.Instance.AddUpdatable(SimulationProcessor.Instance);
+        }
+
+        public override void Update()
+        {
+            SimulationProcessor.RequestUpdate();
+        }
+
+        #endregion
+    }
+}

--- a/KerbalEngineer/KerbalEngineer.csproj
+++ b/KerbalEngineer/KerbalEngineer.csproj
@@ -92,6 +92,7 @@
     <Compile Include="Flight\Readouts\Surface\ImpactBiome.cs" />
     <Compile Include="Flight\Readouts\Surface\Slope.cs" />
     <Compile Include="Flight\Readouts\Surface\Biome.cs" />
+    <Compile Include="Flight\Readouts\Vessel\DeltaVCurrent.cs" />
     <Compile Include="Flight\Readouts\Vessel\IntakeAirUsage.cs" />
     <Compile Include="Flight\Readouts\Vessel\IntakeAirDemandSupply.cs" />
     <Compile Include="Flight\Readouts\Vessel\IntakeAirSupply.cs" />
@@ -203,8 +204,8 @@
     <PostBuildEvent>xcopy "$(SolutionDir)Output\*" "$(SolutionDir)Game\GameData\*" /E /Y
 del "$(SolutionDir)Release\*" /Q
 xcopy "$(SolutionDir)Documents\*" "$(SolutionDir)Release\Documents\*" /E /Y
-"D:\Applications\7-Zip\7z.exe" a -tzip -mx3 "$(SolutionDir)Release\$(ProjectName)-@(VersionNumber).zip" "$(SolutionDir)Output\*"
-"D:\Applications\7-Zip\7z.exe" a -tzip -mx3 "$(SolutionDir)Release\$(ProjectName)-@(VersionNumber).zip" "$(SolutionDir)Documents\*"</PostBuildEvent>
+7z.exe a -tzip -mx3 "$(SolutionDir)Release\$(ProjectName)-@(VersionNumber).zip" "$(SolutionDir)Output\*"
+7z.exe a -tzip -mx3 "$(SolutionDir)Release\$(ProjectName)-@(VersionNumber).zip" "$(SolutionDir)Documents\*"</PostBuildEvent>
   </PropertyGroup>
   <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
        Other similar extension points exist, see Microsoft.Common.targets.

 Binary files a/Output/KerbalEngineer/KerbalEngineer.dll and b/Output/KerbalEngineer/KerbalEngineer.dll differ