I bet this is some stupid newline crap. master
I bet this is some stupid newline crap.

--- a/VesselSimulator.csproj
+++ b/VesselSimulator.csproj
@@ -1,134 +1,128 @@
-<?xml version="1.0" encoding="utf-8"?>

-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

-  <PropertyGroup>

-    <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>

-    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>

-    <ProductVersion>8.0.30703</ProductVersion>

-    <SchemaVersion>2.0</SchemaVersion>

-    <ProjectGuid>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</ProjectGuid>

-    <OutputType>Library</OutputType>

-    <RootNamespace>VesselSimulator</RootNamespace>

-    <AssemblyName>VesselSimulator</AssemblyName>

-    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>

-    <UseMSBuildEngine>False</UseMSBuildEngine>

-  </PropertyGroup>

-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">

-    <DebugSymbols>true</DebugSymbols>

-    <DebugType>full</DebugType>

-    <Optimize>false</Optimize>

-    <OutputPath>bin\Debug</OutputPath>

-    <DefineConstants>DEBUG; TRACE; TIMERS</DefineConstants>

-    <ErrorReport>prompt</ErrorReport>

-    <WarningLevel>4</WarningLevel>

-    <ConsolePause>false</ConsolePause>

-    <CustomCommands>

-      <CustomCommands>

-        <Command>

-          <type>AfterBuild</type>

-          <command>xcopy /Y ${TargetFile} ${ProjectDir}\GameData\VOID\Plugins\</command>

-        </Command>

-      </CustomCommands>

-    </CustomCommands>

-  </PropertyGroup>

-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">

-    <Optimize>true</Optimize>

-    <OutputPath>bin\Release</OutputPath>

-    <ErrorReport>prompt</ErrorReport>

-    <WarningLevel>4</WarningLevel>

-    <ConsolePause>false</ConsolePause>

-    <DefineConstants>

-    </DefineConstants>

-    <CustomCommands>

-      <CustomCommands>

-        <Command>

-          <type>AfterBuild</type>

-          <command>xcopy /Y ${TargetFile} ${ProjectDir}\GameData\VOID\Plugins\</command>

-        </Command>

-      </CustomCommands>

-    </CustomCommands>

-  </PropertyGroup>

-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">

-    <DebugSymbols>true</DebugSymbols>

-    <DebugType>full</DebugType>

-    <Optimize>false</Optimize>

-    <OutputPath>bin\Debug</OutputPath>

-    <DefineConstants>DEBUG; TRACE; TIMERS</DefineConstants>

-    <ErrorReport>prompt</ErrorReport>

-    <WarningLevel>4</WarningLevel>

-    <ConsolePause>false</ConsolePause>

-    <CustomCommands>

-      <CustomCommands>

-        <Command>

-          <type>AfterBuild</type>

-          <command>cp -afv ${TargetFile} ${ProjectDir}/GameData/VOID/Plugins/</command>

-        </Command>

-      </CustomCommands>

-    </CustomCommands>

-  </PropertyGroup>

-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">

-    <Optimize>true</Optimize>

-    <OutputPath>bin\Release</OutputPath>

-    <DefineConstants>TRACE</DefineConstants>

-    <ErrorReport>prompt</ErrorReport>

-    <WarningLevel>4</WarningLevel>

-    <ConsolePause>false</ConsolePause>

-    <CustomCommands>

-      <CustomCommands>

-        <Command>

-          <type>AfterBuild</type>

-          <command>cp -afv ${TargetFile} ${ProjectDir}/GameData/VOID/Plugins/</command>

-        </Command>

-      </CustomCommands>

-    </CustomCommands>

-    <NoWarn>0169</NoWarn>

-  </PropertyGroup>

-  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />

-  <ItemGroup>

-    <Compile Include="PartSim.cs" />

-    <Compile Include="ResourceContainer.cs" />

-    <Compile Include="SimManager.cs" />

-    <Compile Include="Simulation.cs" />

-    <Compile Include="Stage.cs" />

-    <Compile Include="AttachNodeSim.cs" />

-    <Compile Include="EngineSim.cs" />

-    <Compile Include="PartExtensions.cs" />

-    <Compile Include="LogMsg.cs" />

-    <Compile Include="ForceAccumulator.cs" />

-    <Compile Include="Averager.cs" />

-    <Compile Include="Stubs.cs" />

-    <Compile Include="Units.cs" />

-    <Compile Include="Pool.cs" />

-    <Compile Include="MyLogger.cs" />

-  </ItemGroup>

-  <ItemGroup>

-    <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">

-      <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>

-      <Name>ToadicusTools</Name>

-    </ProjectReference>

-  </ItemGroup>

-  <ItemGroup>

-    <Reference Include="Assembly-CSharp">

-      <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>

-    </Reference>

-    <Reference Include="System" />

-    <Reference Include="UnityEngine">

-      <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>

-    </Reference>

-    <Reference Include="UnityEngine.UI">

-      <HintPath>..\_KSPAssemblies\UnityEngine.UI.dll</HintPath>

-    </Reference>

-  </ItemGroup>

-  <ProjectExtensions>

-    <MonoDevelop>

-      <Properties>

-        <Policies>

-          <TextStylePolicy TabWidth="4" TabsToSpaces="True" IndentWidth="4" RemoveTrailingWhitespace="True" NoTabsAfterNonTabs="False" EolMarker="Native" FileWidth="120" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/x-csharp" />

-          <CSharpFormattingPolicy IndentBlock="True" IndentBraces="False" IndentSwitchSection="False" IndentSwitchCaseSection="True" LabelPositioning="OneLess" NewLinesForBracesInTypes="True" NewLinesForBracesInMethods="True" NewLinesForBracesInProperties="False" NewLinesForBracesInAccessors="False" NewLinesForBracesInAnonymousMethods="False" NewLinesForBracesInControlBlocks="False" NewLinesForBracesInAnonymousTypes="False" NewLinesForBracesInObjectCollectionArrayInitializers="False" NewLinesForBracesInLambdaExpressionBody="False" NewLineForElse="False" NewLineForCatch="False" NewLineForFinally="False" NewLineForMembersInObjectInit="False" NewLineForMembersInAnonymousTypes="False" NewLineForClausesInQuery="False" SpacingAfterMethodDeclarationName="True" SpaceWithinMethodDeclarationParenthesis="False" SpaceBetweenEmptyMethodDeclarationParentheses="False" SpaceAfterMethodCallName="True" SpaceWithinMethodCallParentheses="False" SpaceBetweenEmptyMethodCallParentheses="False" SpaceAfterControlFlowStatementKeyword="True" SpaceWithinExpressionParentheses="False" SpaceWithinCastParentheses="False" SpaceWithinOtherParentheses="False" SpaceAfterCast="False" SpacesIgnoreAroundVariableDeclaration="False" SpaceBeforeOpenSquareBracket="True" SpaceBetweenEmptySquareBrackets="False" SpaceWithinSquareBrackets="False" SpaceAfterColonInBaseTypeDeclaration="True" SpaceAfterComma="True" SpaceAfterDot="False" SpaceAfterSemicolonsInForStatement="True" SpaceBeforeColonInBaseTypeDeclaration="True" SpaceBeforeComma="False" SpaceBeforeDot="False" SpaceBeforeSemicolonsInForStatement="False" SpacingAroundBinaryOperator="Single" WrappingPreserveSingleLine="True" WrappingKeepStatementsOnSingleLine="True" PlaceSystemDirectiveFirst="True" inheritsSet="Mono" inheritsScope="text/x-csharp" scope="text/x-csharp" />

-        </Policies>

-      </Properties>

-    </MonoDevelop>

-  </ProjectExtensions>

-  <PropertyGroup>

-    <PostBuildEvent>xcopy /Y $(TargetPath) $(SolutionDir)VOID\GameData\VOID\Plugins\</PostBuildEvent>

-  </PropertyGroup>

+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProductVersion>8.0.30703</ProductVersion>
+    <SchemaVersion>2.0</SchemaVersion>
+    <ProjectGuid>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</ProjectGuid>
+    <OutputType>Library</OutputType>
+    <RootNamespace>VesselSimulator</RootNamespace>
+    <AssemblyName>VesselSimulator</AssemblyName>
+    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+    <UseMSBuildEngine>False</UseMSBuildEngine>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug</OutputPath>
+    <DefineConstants>DEBUG; TRACE; TIMERS</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command>
+          <type>AfterBuild</type>
+          <command>xcopy /Y ${TargetFile} ${ProjectDir}\GameData\VOID\Plugins\</command>
+        </Command>
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release</OutputPath>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <DefineConstants>
+    </DefineConstants>
+    <CustomCommands>
+      <CustomCommands>
+        <Command>
+          <type>AfterBuild</type>
+          <command>xcopy /Y ${TargetFile} ${ProjectDir}\GameData\VOID\Plugins\</command>
+        </Command>
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug</OutputPath>
+    <DefineConstants>DEBUG; TRACE; TIMERS</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command>
+          <type>AfterBuild</type>
+          <command>cp -afv ${TargetFile} ${ProjectDir}/GameData/VOID/Plugins/</command>
+        </Command>
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command>
+          <type>AfterBuild</type>
+          <command>cp -afv ${TargetFile} ${ProjectDir}/GameData/VOID/Plugins/</command>
+        </Command>
+      </CustomCommands>
+    </CustomCommands>
+    <NoWarn>0169</NoWarn>
+  </PropertyGroup>
+  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+  <ItemGroup>
+    <Compile Include="PartSim.cs" />
+    <Compile Include="ResourceContainer.cs" />
+    <Compile Include="SimManager.cs" />
+    <Compile Include="Simulation.cs" />
+    <Compile Include="Stage.cs" />
+    <Compile Include="AttachNodeSim.cs" />
+    <Compile Include="EngineSim.cs" />
+    <Compile Include="PartExtensions.cs" />
+    <Compile Include="LogMsg.cs" />
+    <Compile Include="ForceAccumulator.cs" />
+    <Compile Include="Averager.cs" />
+    <Compile Include="Stubs.cs" />
+    <Compile Include="Units.cs" />
+    <Compile Include="Pool.cs" />
+    <Compile Include="MyLogger.cs" />
+  </ItemGroup>
+  <ItemGroup>
+    <Reference Include="Assembly-CSharp">
+      <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
+    </Reference>
+    <Reference Include="System" />
+    <Reference Include="UnityEngine">
+      <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UI">
+      <HintPath>..\_KSPAssemblies\UnityEngine.UI.dll</HintPath>
+    </Reference>
+  </ItemGroup>
+  <ProjectExtensions>
+    <MonoDevelop>
+      <Properties>
+        <Policies>
+          <TextStylePolicy TabWidth="4" TabsToSpaces="True" IndentWidth="4" RemoveTrailingWhitespace="True" NoTabsAfterNonTabs="False" EolMarker="Native" FileWidth="120" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/x-csharp" />
+          <CSharpFormattingPolicy IndentBlock="True" IndentBraces="False" IndentSwitchSection="False" IndentSwitchCaseSection="True" LabelPositioning="OneLess" NewLinesForBracesInTypes="True" NewLinesForBracesInMethods="True" NewLinesForBracesInProperties="False" NewLinesForBracesInAccessors="False" NewLinesForBracesInAnonymousMethods="False" NewLinesForBracesInControlBlocks="False" NewLinesForBracesInAnonymousTypes="False" NewLinesForBracesInObjectCollectionArrayInitializers="False" NewLinesForBracesInLambdaExpressionBody="False" NewLineForElse="False" NewLineForCatch="False" NewLineForFinally="False" NewLineForMembersInObjectInit="False" NewLineForMembersInAnonymousTypes="False" NewLineForClausesInQuery="False" SpacingAfterMethodDeclarationName="True" SpaceWithinMethodDeclarationParenthesis="False" SpaceBetweenEmptyMethodDeclarationParentheses="False" SpaceAfterMethodCallName="True" SpaceWithinMethodCallParentheses="False" SpaceBetweenEmptyMethodCallParentheses="False" SpaceAfterControlFlowStatementKeyword="True" SpaceWithinExpressionParentheses="False" SpaceWithinCastParentheses="False" SpaceWithinOtherParentheses="False" SpaceAfterCast="False" SpacesIgnoreAroundVariableDeclaration="False" SpaceBeforeOpenSquareBracket="True" SpaceBetweenEmptySquareBrackets="False" SpaceWithinSquareBrackets="False" SpaceAfterColonInBaseTypeDeclaration="True" SpaceAfterComma="True" SpaceAfterDot="False" SpaceAfterSemicolonsInForStatement="True" SpaceBeforeColonInBaseTypeDeclaration="True" SpaceBeforeComma="False" SpaceBeforeDot="False" SpaceBeforeSemicolonsInForStatement="False" SpacingAroundBinaryOperator="Single" WrappingPreserveSingleLine="True" WrappingKeepStatementsOnSingleLine="True" PlaceSystemDirectiveFirst="True" inheritsSet="Mono" inheritsScope="text/x-csharp" scope="text/x-csharp" />
+        </Policies>
+      </Properties>
+    </MonoDevelop>
+  </ProjectExtensions>
+  <PropertyGroup>
+    <PostBuildEvent>xcopy /Y $(TargetPath) $(SolutionDir)VOID\GameData\VOID\Plugins\</PostBuildEvent>
+  </PropertyGroup>
 </Project>