Fixed vessel and resource overlay displays staying open.
Fixed vessel and resource overlay displays staying open.

--- a/Documents/CHANGES.txt
+++ b/Documents/CHANGES.txt
@@ -1,8 +1,12 @@
+
+1.0.9.3
+    Fixed: Bug where the vessel and resources overlays in the editor would stay open.
 
 1.0.9.2
-	Updated for KSP v0.25.0
-	Changed: Prettyfied Latitude and Longitude readouts.
-	Changed: ModuleLandingGear now uses the physical significance flag.
+    Updated for KSP v0.25.0
+    Changed: Prettyfied Latitude and Longitude readouts.
+    Changed: ModuleLandingGear now uses the physical significance flag.
+    Changed: Updated MiniAVC to 1.0.2.4.
 
 1.0.9.1
     Fixed: Part size bug caused by TweakScale's cost calculator.

--- a/KerbalEngineer/Editor/BuildOverlayResources.cs
+++ b/KerbalEngineer/Editor/BuildOverlayResources.cs
@@ -70,7 +70,7 @@
         {
             try
             {
-                if (!BuildOverlay.Visible || this.resources.Count == 0)
+                if (!BuildOverlay.Visible || this.resources.Count == 0 || EditorLogic.fetch.editorScreen != EditorLogic.EditorScreen.Parts)
                 {
                     return;
                 }

--- a/KerbalEngineer/Editor/BuildOverlayVessel.cs
+++ b/KerbalEngineer/Editor/BuildOverlayVessel.cs
@@ -76,7 +76,7 @@
         {
             try
             {
-                if (!Visible || EditorLogic.startPod == null || this.lastStage == null)
+                if (!Visible || EditorLogic.startPod == null || this.lastStage == null || EditorLogic.fetch.editorScreen != EditorLogic.EditorScreen.Parts)
                 {
                     return;
                 }

 Binary files a/Output/KerbalEngineer/KerbalEngineer.dll and b/Output/KerbalEngineer/KerbalEngineer.dll differ
 Binary files a/Output/KerbalEngineer/MiniAVC.dll and b/Output/KerbalEngineer/MiniAVC.dll differ