1.0.12 release
1.0.12 release

--- a/Documents/CHANGES.txt
+++ b/Documents/CHANGES.txt
@@ -15,7 +15,7 @@
 	Added: New readouts to the miscellaneous category:
 		- Vectored Thrust Toggle
 
-	Fixed: The category selection within the section editors to not always reset back to 'Orbital'.
+	Fixed: The category selection within the section editors now do not always reset back to 'Orbital'.
 	Fixed: Issue where the vessel simulation can sometimes permanently freeze.
 	Fixed: Issue where the vessel simulation would not show updates when the delay was set lower than the frame rate.
 

--- a/KerbalEngineer/EngineerGlobals.cs
+++ b/KerbalEngineer/EngineerGlobals.cs
@@ -33,7 +33,7 @@
         /// <summary>
         ///     Current version of the Kerbal Engineer assembly.
         /// </summary>
-        public const string AssemblyVersion = "1.0.11.3";
+        public const string AssemblyVersion = "1.0.12";
 
         #endregion
 

--- a/KerbalEngineer/VesselSimulator/SimManager.cs
+++ b/KerbalEngineer/VesselSimulator/SimManager.cs
@@ -42,7 +42,7 @@
         public static bool dumpTree = false;
         public static bool logOutput = false;
         public static TimeSpan minSimTime = new TimeSpan(0, 0, 0, 0, 150);
-        public static bool vectoredThrust = true;
+        public static bool vectoredThrust = false;
         private static readonly object locker = new object();
         private static readonly Stopwatch timer = new Stopwatch();
 

 Binary files a/Output/KerbalEngineer/KerbalEngineer.dll and b/Output/KerbalEngineer/KerbalEngineer.dll differ
--- a/Output/KerbalEngineer/KerbalEngineer.version
+++ b/Output/KerbalEngineer/KerbalEngineer.version
@@ -5,8 +5,8 @@
 	{
 		"MAJOR":1,
 		"MINOR":0,
-		"PATCH":11,
-		"BUILD":3
+		"PATCH":12,
+		"BUILD":0
 	},
 	"KSP_VERSION":
 	{