Exclude release files.
Exclude release files.  
Fixed: Bug which caused rendezvous readouts to freeze the game or show all zeros.  
Added: New readouts to the vessel category:  
- Intake Air (Usage)  
Added: New readouts to the rendezvous category:  
- Relative Velocity  
- Relative Speed  
Fixed: An issue where deltaV would not be calculated whilst flying.  
Fixed: NullRef whilst loading the in flight Action Menu.  
Changed: Reversed Intake Air readout from 'S/D' to 'D/S' for easier reading.  
Changed: Increased Intake Air readout precision to 4 decimal places.  
Fixed: Issue where Intake Air supply was not representative of total supply.  
Fixed: Bug where actual thrust does not reset to zero on deactivated engines.  
Fixed: Thrust now scales with velocity for atmospheric engines. (Padishar's fix)  
Added: Part count information to the Build Engineer.  
Added: Reset button to the G-Force readout.  
Added: Preset system to the Flight Engineer.  
Added: New stock presets:  
- Orbital  
- Surface  
- Vessel  
- Rendezvous  
Added: New readouts to the orbital category:  
- True Anomaly  
- Eccentric Anomaly  
- Mean Anomaly  
- Argument of Periapsis  
- Angle to Prograde  
- Angle to Retrograde  
Added: New readouts to the vessel category:  
- Intake Air (Demand)  
- Intake Air (Supply)  
- Intake Air (Supply/Demand)  
Added: New readouts to the rendezvous category.  
- Semi-major Axis  
- Semi-minor Axis  
Added: Time formatter which can show time as referenced by any celestial body.  
Added: New readouts to the miscellaneous category:  
- Time Reference Adjuster  
Changed: Moved Sim Delay readout into the Miscellaneous category.  
Changed: Updated MiniAVC to v1.0.2.3.  
Fixed: Issues with large value wrap around in the Flight Engineer.  
Fixed: Bug in the phase angle calculation.  
Added: Time and Angle to equatorial ascending/descending nodes in the orbital display.  
Added: Time and Angle to relative ascending/descending nodes in the rendezvous display.  
Added: Overlay tooltip information delay adjustment slider to the Build Engineer settings.  
Added: Ability to rename the stock displays in the Flight Engineer.  
Changed: Build Engineer is now hidden when not in parts view.  
Changed: Custom display panels will only show in the control bar if an abbreviation is set.  
Changed: Licensing and readme structures are now more verbose to satisfy the new add-on rules.  
Fixed: Updated MiniAVC to v1.0.2.1 (fixes remote check bug as well as other minor bugs).  
Added: Acceleration readout to the Vessel category (current / maximum).  
Added: Category library system for the Flight Engineer readouts.  
Added: Drop-down category selection to better support the new system.  
Changed: Misc category now called Miscellaneous (this will cause previously added readouts from this category to vanish).  
Fixed: Bug with the Build Engineer toolbar button.  
Fixed: Some buggyness when trying to close the bodies drop-down in the Build Engineer via the button.  
Fixed: Flight Engineer toolbar menu now hides when hiding the GUI with F2.  
Fixed: Flight Engineer toolbar button now disables when in module mode and no engineer is running.  
Added: Better stock toolbar support in the flight engineer.  
Added: Dynamically generated celestial body library for supporting add-ons that modify the star system.  
Changed: Reference bodies are now listed with a nestable menu system.  
Changed: Extended logging system has been improved.  
Changed: Swapped out integrated MiniAVC in place of the official bundle version.  
Changed: Increased general distance precision to 1 decimal place.  
Changed: Increased Semi-major/minor axis precision to 3 decimal places.  
Fixed: Impact altitude was mistakenly formatted as an angle, it is now formatted correctly as a distance.  
Added: Integrated KSP-AVC support with MiniAVC.  
Added: Setting to change the simulation delay in the Build Engineer.  
Added: Setting to enable and disable the build overlay system.  
Added: Burn time to Delta-V readouts.  
Added: Atmospheric readouts fully support FAR.  
Added: Atmospheric readouts are disabled with NEAR.  
Changed: Force formatting inversely scales decimal precision with value.  
Fixed: Flickering in VAB and Vessel display.  
Fixed: Bug saving the GUI display size.  
Added: Separator readout module under Misc in the Flight Engineer.  
Added: Adjustable GUI display size.  
Added: Display size can be adjusted in the Build Engineer settings.  
Added: Misc readout for adjusting display size in the Flight Engineer.  
Changed: The rendezvous readout for the target's Orbital Period has higher precision.  
Fixed: White toolbar icon by manually importing the texture if it cannot be found in the game database.  
Fixed: Engines that have a minimum thrust are now calculated properly. (Thanks to nosscire.)  
Fixed: Compact collapse mode is now saved in the Build Engineer.  
Added: Part-less Flight Engineer.  
Added: Ability to collapse the Build Engineer into compact mode from left or right.  
Added: Settings in Build Engineer for compact collapse mode and partless/module Flight Engineer.  
Added: Biome, Impact Biome and Slope readouts.  
Added: Extra logging and exception handling.  
Added: The original Engineer Chip part.  
Added: "Show Engineer" toggle on the Flight Engineer toolbar.  
Changed: Extended logging system now also writes to the standard KSP logs.  
Changed: Extended logging saves next to the .dll file.  
Changed: ER7500 part has no physical significance.  
Fixed: ActionMenu and DisplayStack destruction bug.  
Added: Stock toolbar support in the Flight Engineer.  
Changed: Orbital Period has higher precision.  
Fixed: Various NullRefs in editor window and overlay.  
Initial release for public testing.  
Version 3, 29 June 2007  
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<!DOCTYPE html>  
<meta charset='UTF-8'>  
<title>Kerbal Engineer Redux - README</title>  
<link href='http://fonts.googleapis.com/css?family=PT+Sans:400,700' rel='stylesheet' type='text/css'>  
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<div id='root'>  
<header>Kerbal Engineer Redux v1.0</header>  
CYBUTEK: Primary Development<br>  
Padishar: Simulation Logic  
<h3>Honourable Mentions</h3>  
Mic_E: Impact Readouts  
<h3>Goto the Forum Thread</h3>  
<a href="http://forum.kerbalspaceprogram.com/threads/18230" target='_blank'>http://forum.kerbalspaceprogram.com/threads/18230</a>  
<h3>KSP-AVC Ready</h3>  
KSP Add-on Version Checker is a standardised system for versioning mods. You can get more information on this  
<a href='http://forum.kerbalspaceprogram.com/threads/79745' target='_blank'>forum thread</a>.  
<h3>Contains MiniAVC</h3>  
This mod includes version checking using <a href="http://forum.kerbalspaceprogram.com/threads/79745">MiniAVC</a>. If you opt-in, it will use the internet to check whether there is a new version available. Data is only read from the internet and no personal information is sent. For a more comprehensive version checking experience, please download the <a href="http://forum.kerbalspaceprogram.com/threads/79745">KSP-AVC Plugin</a>.  
This plugin will allow you to view important statistics about your ship on the fly, whilst constructing and in flight.  
<li>Copy the 'KerbalEngineer' folder into the 'GameData' folder located within your Kerbal Space Program installation directory.</li>  
<li>The 'Parts' folder including the 'ER7500' and 'EngineerChip' is optional and are only required if running in module mode.</li>  
<h3>Change Log</h3>  
<iframe src='CHANGES.txt' onload="this.style.height = this.contentWindow.document.body.scrollHeight + 'px'"></iframe>  
<h3>Software License</h3>  
Licensed under the <a href='LICENSE.txt'>GNU General Public License v3</a>.  
<div id='root_footer'></div>  
<footer id='footer'>  
README design by <a href='http://ksp.cybutek.net' target='_blank'><strong>CYBUTEK</strong></a> (GPLv3)  
 Binary files a/Release/KerbalEngineer- and /dev/null differ