Added check to make sure that ApA is outside of the atmosphere -- was causing "dT is NaN!" spam while s/c orbit still in the atmosphere, see http://bugs.kerbalspaceprogram.com/issues/5334 for more details.
Added check to make sure that ApA is outside of the atmosphere -- was causing "dT is NaN!" spam while s/c orbit still in the atmosphere, see http://bugs.kerbalspaceprogram.com/issues/5334 for more details.

--- a/Documents/CHANGES.txt
+++ b/Documents/CHANGES.txt
@@ -3,7 +3,7 @@
     Added: Manoeuvre readouts - "Post-burn Apoapsis" and "Post-burn Periapsis". (Padishar)
     Fixed: Synched the minimum simulation time sliders and stopped them from snapping back after 999ms. (saybur)
     Fixed: Added workaround for the bug in Vessel.horizontalSrfSpeed (Padishar)
-    Fixed: Physically insignificant part masses were not correctly being cascaded down through its parents.
+    Fixed: Physically insignificant part mass was not being correctly cascaded down through multiple parent parts.
 
 1.0.17.0
     Added: 'Mach Number' readout under the 'Surface' category and included it on the default surface HUD.

--- a/KerbalEngineer/Flight/Readouts/Orbital/TimeToAtmosphere.cs
+++ b/KerbalEngineer/Flight/Readouts/Orbital/TimeToAtmosphere.cs
@@ -50,7 +50,7 @@
             String str;
             Orbit orbit = FlightGlobals.ship_orbit;
 
-            if (orbit.referenceBody.atmosphere && orbit.PeA < orbit.referenceBody.atmosphereDepth)
+			if (orbit.referenceBody.atmosphere && orbit.PeA < orbit.referenceBody.atmosphereDepth && orbit.ApA > orbit.referenceBody.atmosphereDepth)
             {
                 double tA = orbit.TrueAnomalyAtRadius(orbit.referenceBody.atmosphereDepth + orbit.referenceBody.Radius);
                 //log.buf.AppendFormat("tA = {0}\n", tA);
@@ -87,7 +87,7 @@
             else
             {
                 str = "---s";
-                //log.buf.AppendLine("no atmosphere or pe > atmosphere");
+                //log.buf.AppendLine("no atmosphere, pe > atmosphere, or ap < atmosphere");
             }
 
             //log.Flush();

 Binary files a/Output/KerbalEngineer/KerbalEngineer.dll and b/Output/KerbalEngineer/KerbalEngineer.dll differ
--- a/Output/KerbalEngineer/KerbalEngineer.version
+++ b/Output/KerbalEngineer/KerbalEngineer.version
@@ -1,11 +1,11 @@
 {
-	"NAME":"Kerbal Engineer Redux 1.0",
+	"NAME":"Kerbal Engineer Redux",
 	"URL":"http://ksp-avc.cybutek.net/version.php?id=6",
 	"VERSION":
 	{
 		"MAJOR":1,
 		"MINOR":0,
-		"PATCH":17,
+		"PATCH":18,
 		"BUILD":0
 	},
 	"KSP_VERSION":
@@ -15,3 +15,4 @@
 		"PATCH":4
 	}
 }
+