// |
// |
// Copyright (C) 2015 CYBUTEK |
// Copyright (C) 2015 CYBUTEK |
// |
// |
// This program is free software: you can redistribute it and/or modify |
// This program is free software: you can redistribute it and/or modify |
// it under the terms of the GNU General Public License as published by |
// it under the terms of the GNU General Public License as published by |
// the Free Software Foundation, either version 3 of the License, or |
// the Free Software Foundation, either version 3 of the License, or |
// (at your option) any later version. |
// (at your option) any later version. |
// |
// |
// This program is distributed in the hope that it will be useful, |
// This program is distributed in the hope that it will be useful, |
// but WITHOUT ANY WARRANTY; without even the implied warranty of |
// but WITHOUT ANY WARRANTY; without even the implied warranty of |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
// GNU General Public License for more details. |
// GNU General Public License for more details. |
// |
// |
// You should have received a copy of the GNU General Public License |
// You should have received a copy of the GNU General Public License |
// along with this program. If not, see <http://www.gnu.org/licenses/>. |
// along with this program. If not, see <http://www.gnu.org/licenses/>. |
// |
// |
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|
namespace KerbalEngineer |
namespace KerbalEngineer |
{ |
{ |
using System.IO; |
using System.IO; |
using System.Reflection; |
using System.Reflection; |
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|
public static class EngineerGlobals |
public static class EngineerGlobals |
{ |
{ |
/// <summary> |
/// <summary> |
/// Current version of the Kerbal Engineer assembly. |
/// Current version of the Kerbal Engineer assembly. |
/// </summary> |
/// </summary> |
public const string ASSEMBLY_VERSION = "1.0.19.3"; |
public const string ASSEMBLY_VERSION = "1.0.19.4"; |
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|
private static string assemblyFile; |
private static string assemblyFile; |
private static string assemblyName; |
private static string assemblyName; |
private static string assemblyPath; |
private static string assemblyPath; |
private static string settingsPath; |
private static string settingsPath; |
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|
/// <summary> |
/// <summary> |
/// Gets the Kerbal Engineer assembly's path including the file name. |
/// Gets the Kerbal Engineer assembly's path including the file name. |
/// </summary> |
/// </summary> |
public static string AssemblyFile |
public static string AssemblyFile |
{ |
{ |
get |
get |
{ |
{ |
return assemblyFile ?? (assemblyFile = Assembly.GetExecutingAssembly().Location); |
return assemblyFile ?? (assemblyFile = Assembly.GetExecutingAssembly().Location); |
} |
} |
} |
} |
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/// <summary> |
/// <summary> |
/// Gets the Kerbal Engineer assembly's file name. |
/// Gets the Kerbal Engineer assembly's file name. |
/// </summary> |
/// </summary> |
public static string AssemblyName |
public static string AssemblyName |
{ |
{ |
get |
get |
{ |
{ |
return assemblyName ?? (assemblyName = new FileInfo(AssemblyFile).Name); |
return assemblyName ?? (assemblyName = new FileInfo(AssemblyFile).Name); |
} |
} |
} |
} |
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|
/// <summary> |
/// <summary> |
/// Gets the Kerbal Engineer assembly's path excluding the file name. |
/// Gets the Kerbal Engineer assembly's path excluding the file name. |
/// </summary> |
/// </summary> |
public static string AssemblyPath |
public static string AssemblyPath |
{ |
{ |
get |
get |
{ |
{ |
return assemblyPath ?? (assemblyPath = AssemblyFile.Replace(new FileInfo(AssemblyFile).Name, "")); |
return assemblyPath ?? (assemblyPath = AssemblyFile.Replace(new FileInfo(AssemblyFile).Name, "")); |
} |
} |
} |
} |
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/// <summary> |
/// <summary> |
/// Gets the settings directory path. |
/// Gets the settings directory path. |
/// </summary> |
/// </summary> |
public static string SettingsPath |
public static string SettingsPath |
{ |
{ |
get |
get |
{ |
{ |
if (string.IsNullOrEmpty(settingsPath)) |
if (string.IsNullOrEmpty(settingsPath)) |
{ |
{ |
settingsPath = Path.Combine(AssemblyPath, "Settings"); |
settingsPath = Path.Combine(AssemblyPath, "Settings"); |
} |
} |
return settingsPath; |
return settingsPath; |
} |
} |
} |
} |
} |
} |
} |
} |