Getting ready for KSP v0.25.0
Getting ready for KSP v0.25.0

--- a/Documents/CHANGES.txt
+++ b/Documents/CHANGES.txt
@@ -1,5 +1,8 @@
-1.0.10.0
+
+1.0.9.2
+	Updated for KSP v0.25.0
 	Changed: Prettyfied Latitude and Longitude readouts.
+	Changed: ModuleLandingGear now uses the physical significance flag.
 
 1.0.9.1
     Fixed: Part size bug caused by TweakScale's cost calculator.

--- a/KerbalEngineer/EngineerGlobals.cs
+++ b/KerbalEngineer/EngineerGlobals.cs
@@ -33,7 +33,7 @@
         /// <summary>
         ///     Current version of the Kerbal Engineer assembly.
         /// </summary>
-        public const string AssemblyVersion = "1.0.9.1";
+        public const string AssemblyVersion = "1.0.9.2";
 
         #endregion
 

--- a/KerbalEngineer/VesselSimulator/PartSim.cs
+++ b/KerbalEngineer/VesselSimulator/PartSim.cs
@@ -91,8 +91,7 @@
             this.cost = this.part.GetCostWet();
 
             // Work out if the part should have no physical significance
-            this.isNoPhysics = this.part.HasModule<ModuleLandingGear>() ||
-                               this.part.HasModule<LaunchClamp>() ||
+            this.isNoPhysics = this.part.HasModule<LaunchClamp>() ||
                                this.part.physicalSignificance == Part.PhysicalSignificance.NONE ||
                                this.part.PhysicsSignificance == 1;
 

 Binary files a/Output/KerbalEngineer/KerbalEngineer.dll and b/Output/KerbalEngineer/KerbalEngineer.dll differ
--- a/Output/KerbalEngineer/KerbalEngineer.version
+++ b/Output/KerbalEngineer/KerbalEngineer.version
@@ -6,12 +6,12 @@
 		"MAJOR":1,
 		"MINOR":0,
 		"PATCH":9,
-		"BUILD":1
+		"BUILD":2
 	},
 	"KSP_VERSION":
 	{
 		"MAJOR":0,
-		"MINOR":24,
-		"PATCH":2
+		"MINOR":25,
+		"PATCH":0
 	}
 }