Merge branch 'master' into for105
Merge branch 'master' into for105

--- a/Documents/CHANGES.txt
+++ b/Documents/CHANGES.txt
@@ -1,4 +1,5 @@
-1.0.19.0
+1.0.19.1, 09-11-15
+    Added: Key binding editor accessible under 'Settings' on the Build Engineer.
     Added: Added current vessel name readout. (antplant)
     Added: 'Relative Radial Velocity' and 'Time To Rendezvous' readouts. (itwtx)
     Added: Readout help strings. (harryyoung)

--- a/KerbalEngineer/EngineerGlobals.cs
+++ b/KerbalEngineer/EngineerGlobals.cs
@@ -25,7 +25,7 @@
         /// <summary>
         ///     Current version of the Kerbal Engineer assembly.
         /// </summary>
-        public const string ASSEMBLY_VERSION = "1.0.18.1";
+        public const string ASSEMBLY_VERSION = "1.0.19.2";
 
         private static string assemblyFile;
         private static string assemblyName;

--- /dev/null
+++ b/KerbalEngineer/Flight/Readouts/Miscellaneous/LogSimToggle.cs
@@ -1,1 +1,56 @@
+// 
+//     Kerbal Engineer Redux
+// 
+//     Copyright (C) 2014 CYBUTEK
+// 
+//     This program is free software: you can redistribute it and/or modify
+//     it under the terms of the GNU General Public License as published by
+//     the Free Software Foundation, either version 3 of the License, or
+//     (at your option) any later version.
+// 
+//     This program is distributed in the hope that it will be useful,
+//     but WITHOUT ANY WARRANTY; without even the implied warranty of
+//     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//     GNU General Public License for more details.
+// 
+//     You should have received a copy of the GNU General Public License
+//     along with this program.  If not, see <http://www.gnu.org/licenses/>.
+// 
 
+namespace KerbalEngineer.Flight.Readouts.Miscellaneous
+{
+    #region Using Directives
+
+    using Sections;
+    using UnityEngine;
+    using VesselSimulator;
+
+    #endregion
+
+    public class LogSimToggle : ReadoutModule
+    {
+        #region Constructors
+
+        public LogSimToggle()
+        {
+            this.Name = "Log Simulation";
+            this.Category = ReadoutCategory.GetCategory("Miscellaneous");
+            this.HelpString = "Shows a button that allows you to make the next run of the simulation code dump extra debugging output.";
+            this.IsDefault = false;
+        }
+
+        #endregion
+
+        #region Methods
+
+        public override void Draw(SectionModule section)
+        {
+            GUILayout.BeginHorizontal();
+            GUILayout.Label("Log Simulation: ", this.NameStyle);
+            SimManager.logOutput = GUILayout.Toggle(SimManager.logOutput, "ENABLED", this.ButtonStyle);
+            GUILayout.EndHorizontal();
+        }
+
+        #endregion
+    }
+}

--- a/KerbalEngineer/Flight/Readouts/ReadoutLibrary.cs
+++ b/KerbalEngineer/Flight/Readouts/ReadoutLibrary.cs
@@ -192,6 +192,7 @@
                 readouts.Add(new SimulationDelay());
                 readouts.Add(new VectoredThrustToggle());
                 readouts.Add(new SystemTime());
+                readouts.Add(new LogSimToggle());
 
                 LoadHelpStrings();
             }

--- a/KerbalEngineer/Flight/Readouts/Surface/HorizontalSpeed.cs
+++ b/KerbalEngineer/Flight/Readouts/Surface/HorizontalSpeed.cs
@@ -45,11 +45,12 @@
 
         public override void Draw(SectionModule section)
         {
-            // Used to do this but the bug-fix to horizontalSrfSpeed in KSP 1.0.3 actually made it worse so workaround
-            //this.DrawLine(FlightGlobals.ActiveVessel.horizontalSrfSpeed.ToSpeed(), section.IsHud);
-            var ves = FlightGlobals.ActiveVessel;
-            double horizSpeed = Math.Sqrt(ves.srfSpeed * ves.srfSpeed - ves.verticalSpeed * ves.verticalSpeed);
-            this.DrawLine(horizSpeed.ToSpeed(), section.IsHud);
+            this.DrawLine(FlightGlobals.ActiveVessel.horizontalSrfSpeed.ToSpeed(), section.IsHud);
+
+            // This workaround was used for KSP 1.0.3 and 1.0.4 where horizontalSrfSpeed was really badly broken
+            //var ves = FlightGlobals.ActiveVessel;
+            //double horizSpeed = Math.Sqrt(ves.srfSpeed * ves.srfSpeed - ves.verticalSpeed * ves.verticalSpeed);
+            //this.DrawLine(horizSpeed.ToSpeed(), section.IsHud);
         }
 
         #endregion

--- a/KerbalEngineer/KerbalEngineer.csproj
+++ b/KerbalEngineer/KerbalEngineer.csproj
@@ -51,8 +51,10 @@
     <Compile Include="Extensions\StringExtensions.cs" />
     <Compile Include="Flight\ActionMenuGui.cs" />
     <Compile Include="Flight\Presets\Preset.cs" />
+    <Compile Include="Flight\Readouts\Miscellaneous\LogSimToggle.cs" />
     <Compile Include="Flight\Readouts\Miscellaneous\SystemTime.cs" />
     <Compile Include="Flight\Readouts\Miscellaneous\VectoredThrustToggle.cs" />
+    <Compile Include="Flight\Readouts\Miscellaneous\TimeReference.cs" />
     <Compile Include="Flight\Readouts\Miscellaneous\Separator.cs" />
     <Compile Include="Flight\Readouts\Miscellaneous\GuiSizeAdjustor.cs" />
     <Compile Include="Flight\Readouts\Orbital\AngleToEquatorialDescendingNode.cs" />

--- a/KerbalEngineer/VesselSimulator/EngineSim.cs
+++ b/KerbalEngineer/VesselSimulator/EngineSim.cs
@@ -327,6 +327,7 @@
                         break;
 
                     case ResourceFlowMode.ALL_VESSEL:
+                    case ResourceFlowMode.ALL_VESSEL_BALANCE:
                         for (int i = 0; i < allParts.Count; i++)
                         {
                             PartSim aPartSim = allParts[i];
@@ -338,6 +339,7 @@
                         break;
 
                     case ResourceFlowMode.STAGE_PRIORITY_FLOW:
+                    case ResourceFlowMode.STAGE_PRIORITY_FLOW_BALANCE:
 
                         foreach (HashSet<PartSim> stagePartSet in stagePartSets.Values)
                         {
@@ -386,6 +388,8 @@
                         break;
 
                     case ResourceFlowMode.STACK_PRIORITY_SEARCH:
+                    case ResourceFlowMode.STAGE_STACK_FLOW:
+                    case ResourceFlowMode.STAGE_STACK_FLOW_BALANCE:
                         visited.Clear();
 
                         if (SimManager.logOutput)

 Binary files a/Output/KerbalEngineer/KerbalEngineer.dll and b/Output/KerbalEngineer/KerbalEngineer.dll differ
--- a/Output/KerbalEngineer/KerbalEngineer.version
+++ b/Output/KerbalEngineer/KerbalEngineer.version
@@ -5,14 +5,14 @@
 	{
 		"MAJOR":1,
 		"MINOR":0,
-		"PATCH":18,
-		"BUILD":0
+		"PATCH":19,
+		"BUILD":2
 	},
 	"KSP_VERSION":
 	{
 		"MAJOR":1,
 		"MINOR":0,
-		"PATCH":4
+		"PATCH":5
 	}
 }