Fixed bug in the base AppLauncherButton class that would incorrectly handle setting the button to off.
Fixed bug in the base AppLauncherButton class that would incorrectly handle setting the button to off.

 Binary files a/Assets/Plugins/KerbalEngineer.Unity.dll and b/Assets/Plugins/KerbalEngineer.Unity.dll differ
--- a/Assets/Prefabs/FlightMenu.prefab
+++ b/Assets/Prefabs/FlightMenu.prefab
@@ -354,8 +354,8 @@
   m_Transition: 1
   m_Colors:
     m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
-    m_HighlightedColor: {r: .960784316, g: .960784316, b: .960784316, a: 1}
-    m_PressedColor: {r: .784313738, g: .784313738, b: .784313738, a: 1}
+    m_HighlightedColor: {r: .467545569, g: 1, b: .448529422, a: 1}
+    m_PressedColor: {r: .800000072, g: 1, b: 0, a: 1}
     m_DisabledColor: {r: .784313738, g: .784313738, b: .784313738, a: .501960814}
     m_ColorMultiplier: 1
     m_FadeDuration: .100000001
@@ -445,8 +445,8 @@
   m_Transition: 1
   m_Colors:
     m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
-    m_HighlightedColor: {r: .960784316, g: .960784316, b: .960784316, a: 1}
-    m_PressedColor: {r: .784313738, g: .784313738, b: .784313738, a: 1}
+    m_HighlightedColor: {r: .467545569, g: 1, b: .448529422, a: 1}
+    m_PressedColor: {r: .800000072, g: 1, b: 0, a: 1}
     m_DisabledColor: {r: .784313738, g: .784313738, b: .784313738, a: .501960814}
     m_ColorMultiplier: 1
     m_FadeDuration: .100000001
@@ -812,8 +812,8 @@
   m_Transition: 1
   m_Colors:
     m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
-    m_HighlightedColor: {r: .960784316, g: .960784316, b: .960784316, a: 1}
-    m_PressedColor: {r: .784313738, g: .784313738, b: .784313738, a: 1}
+    m_HighlightedColor: {r: .467545569, g: 1, b: .448529422, a: 1}
+    m_PressedColor: {r: .800000072, g: 1, b: 0, a: 1}
     m_DisabledColor: {r: .784313738, g: .784313738, b: .784313738, a: .501960814}
     m_ColorMultiplier: 1
     m_FadeDuration: .100000001
@@ -1269,7 +1269,7 @@
       objectReference: {fileID: 0}
     - target: {fileID: 0}
       propertyPath: m_SlowFadeDuration
-      value: .300000012
+      value: .200000003
       objectReference: {fileID: 0}
     - target: {fileID: 0}
       propertyPath: m_ContentTransform

--- a/Assets/Prefabs/FlightMenuSection.prefab
+++ b/Assets/Prefabs/FlightMenuSection.prefab
@@ -202,8 +202,8 @@
   m_Transition: 1
   m_Colors:
     m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
-    m_HighlightedColor: {r: .960784316, g: .960784316, b: .960784316, a: 1}
-    m_PressedColor: {r: .784313738, g: .784313738, b: .784313738, a: 1}
+    m_HighlightedColor: {r: .467545569, g: 1, b: .448529422, a: 1}
+    m_PressedColor: {r: .800000072, g: 1, b: 0, a: 1}
     m_DisabledColor: {r: .784313738, g: .784313738, b: .784313738, a: .501960814}
     m_ColorMultiplier: 1
     m_FadeDuration: .100000001
@@ -276,8 +276,8 @@
   m_Transition: 1
   m_Colors:
     m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
-    m_HighlightedColor: {r: .960784316, g: .960784316, b: .960784316, a: 1}
-    m_PressedColor: {r: .784313738, g: .784313738, b: .784313738, a: 1}
+    m_HighlightedColor: {r: .467545569, g: 1, b: .448529422, a: 1}
+    m_PressedColor: {r: .800000072, g: 1, b: 0, a: 1}
     m_DisabledColor: {r: .784313738, g: .784313738, b: .784313738, a: .501960814}
     m_ColorMultiplier: 1
     m_FadeDuration: .100000001
@@ -651,6 +651,42 @@
       propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
       value: SetEditorVisible
       objectReference: {fileID: 0}
+    - target: {fileID: 0}
+      propertyPath: m_Colors.m_NormalColor.r
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 0}
+      propertyPath: m_Colors.m_NormalColor.b
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 0}
+      propertyPath: m_Colors.m_HighlightedColor.r
+      value: .467545569
+      objectReference: {fileID: 0}
+    - target: {fileID: 0}
+      propertyPath: m_Colors.m_HighlightedColor.g
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 0}
+      propertyPath: m_Colors.m_HighlightedColor.b
+      value: .448529422
+      objectReference: {fileID: 0}
+    - target: {fileID: 0}
+      propertyPath: m_Colors.m_NormalColor.g
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 0}
+      propertyPath: m_Colors.m_PressedColor.r
+      value: .800000072
+      objectReference: {fileID: 0}
+    - target: {fileID: 0}
+      propertyPath: m_Colors.m_PressedColor.g
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 0}
+      propertyPath: m_Colors.m_PressedColor.b
+      value: 0
+      objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_ParentPrefab: {fileID: 0}
   m_RootGameObject: {fileID: 130812}

--- a/Assets/Scenes/main.unity
+++ b/Assets/Scenes/main.unity
@@ -355,6 +355,58 @@
       propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
       value: SetDisplayStackVisible
       objectReference: {fileID: 0}
+    - target: {fileID: 11485338, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_HighlightedColor.r
+      value: .467545569
+      objectReference: {fileID: 0}
+    - target: {fileID: 11485338, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_HighlightedColor.g
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 11485338, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_HighlightedColor.b
+      value: .448529422
+      objectReference: {fileID: 0}
+    - target: {fileID: 11485338, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_PressedColor.r
+      value: .800000072
+      objectReference: {fileID: 0}
+    - target: {fileID: 11485338, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_PressedColor.g
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 11485338, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_PressedColor.b
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 11485338, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_PressedColor.a
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 11415068, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_HighlightedColor.r
+      value: .467545569
+      objectReference: {fileID: 0}
+    - target: {fileID: 11415068, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_HighlightedColor.g
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 11415068, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_HighlightedColor.b
+      value: .448529422
+      objectReference: {fileID: 0}
+    - target: {fileID: 11415068, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_PressedColor.r
+      value: .800000072
+      objectReference: {fileID: 0}
+    - target: {fileID: 11415068, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_PressedColor.g
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 11415068, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
+      propertyPath: m_Colors.m_PressedColor.b
+      value: 0
+      objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_ParentPrefab: {fileID: 100100000, guid: a41f85cb0b8964f43947e85b3e833c0f, type: 2}
   m_IsPrefabParent: 0

--- a/KerbalEngineer.Unity/CanvasGroupFader.cs
+++ b/KerbalEngineer.Unity/CanvasGroupFader.cs
@@ -28,7 +28,7 @@
         private CanvasGroup m_CanvasGroup;
         private IEnumerator m_FadeCoroutine;
 
-        public bool fading
+        public bool IsFading
         {
             get
             {
@@ -88,6 +88,9 @@
         /// </summary>
         private IEnumerator FadeCoroutine(float from, float to, float duration, Action callback)
         {
+            // wait for end of frame so that only the last call to fade that frame is honoured.
+            yield return new WaitForEndOfFrame();
+
             float progress = 0.0f;
 
             while (progress <= 1.0f)

--- a/KerbalEngineer/AppLauncherButton.cs
+++ b/KerbalEngineer/AppLauncherButton.cs
@@ -104,7 +104,7 @@
 
             if (m_Button != null && m_Button.toggleButton.CurrentState != UIRadioButton.State.False)
             {
-                m_Button.SetTrue();
+                m_Button.SetFalse();
             }
         }
 

 Binary files a/Output/KerbalEngineer/KerbalEngineer and b/Output/KerbalEngineer/KerbalEngineer differ
 Binary files a/Output/KerbalEngineer/KerbalEngineer.Unity.dll and b/Output/KerbalEngineer/KerbalEngineer.Unity.dll differ
 Binary files a/Output/KerbalEngineer/KerbalEngineer.dll and b/Output/KerbalEngineer/KerbalEngineer.dll differ
 Binary files a/Output/KerbalEngineer/prefabs and b/Output/KerbalEngineer/prefabs differ
--- a/Output/KerbalEngineer/prefabs.manifest
+++ b/Output/KerbalEngineer/prefabs.manifest
@@ -1,9 +1,9 @@
 ManifestFileVersion: 0
-CRC: 2383757940
+CRC: 3889460463
 Hashes:
   AssetFileHash:
     serializedVersion: 2
-    Hash: 15fb0b0c3e3051168070ffa1a23b6805
+    Hash: dc7af1c2d3aa8684359541d179f53bae
   TypeTreeHash:
     serializedVersion: 2
     Hash: a43c45227b2ed7e5db39229032ceda8b