Updated Changes.txt file.
@@ -1,5 +1,6 @@
Added: 'Mach Number' readout under the 'Surface' category and included it on the default surface HUD.
+ Added: Stock sections in the Flight Engineer can now become HUDs.
Added 'Thermal' readouts category including:
@@ -19,7 +20,7 @@
Changed: Max mach in the Build Engineer defaults to 1.00 even when no jet engines are present.
Changed: Increased eccentricity readout to 5 decimal places.
Changed: Implemented Sarbian's object pooling.
- Changed: How the default selected body is assigned to 'Planitarium.Home'.
+ Changed: The default selected body is now assigned via 'Planitarium.Home'.
Changed: HUDs to clamp fully inside the screen instead of allowing them to run off the edge by a certain amount.
Fixed: Physically insignificant part mass is now associated with the parent part.
Fixed: Longitude and Latitude readouts now use a KER formatter instead of Squad's incorrect implementation.
Binary files a/Output/KerbalEngineer/KerbalEngineer.dll and b/Output/KerbalEngineer/KerbalEngineer.dll differ