Removed AltitudeUnderWater readout as it's superflous due to functionality being integrated into AltitudeTerrain.
Removed AltitudeUnderWater readout as it's superflous due to functionality being integrated into AltitudeTerrain.

--- a/KerbalEngineer/Flight/Readouts/ReadoutLibrary.cs
+++ b/KerbalEngineer/Flight/Readouts/ReadoutLibrary.cs
@@ -100,7 +100,6 @@
                 // Surface
 				readouts.Add(new AltitudeSeaLevel());
 				readouts.Add(new AltitudeTerrain());
-				readouts.Add(new AltitudeUnderWater());
                 readouts.Add(new VerticalSpeed());
                 readouts.Add(new VerticalAcceleration());
                 readouts.Add(new HorizontalSpeed());

--- a/KerbalEngineer/Flight/Readouts/Surface/AltitudeUnderWater.cs
+++ /dev/null
@@ -1,55 +1,1 @@
-// 
-//     Kerbal Engineer Redux
-// 
-//     Copyright (C) 2014 CYBUTEK
-// 
-//     This program is free software: you can redistribute it and/or modify
-//     it under the terms of the GNU General Public License as published by
-//     the Free Software Foundation, either version 3 of the License, or
-//     (at your option) any later version.
-// 
-//     This program is distributed in the hope that it will be useful,
-//     but WITHOUT ANY WARRANTY; without even the implied warranty of
-//     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//     GNU General Public License for more details.
-// 
-//     You should have received a copy of the GNU General Public License
-//     along with this program.  If not, see <http://www.gnu.org/licenses/>.
-// 
 
-#region Using Directives
-
-using KerbalEngineer.Extensions;
-using KerbalEngineer.Flight.Sections;
-
-#endregion
-
-namespace KerbalEngineer.Flight.Readouts.Surface
-{
-    public class AltitudeUnderWater : ReadoutModule
-    {
-        #region Constructors
-
-        public AltitudeUnderWater()
-        {
-            this.Name = "Altitude (Terrain Under Water)";
-            this.Category = ReadoutCategory.GetCategory("Surface");
-            this.HelpString = "While splashed shows the vessel's altitude to the under water Terrain.";
-            this.IsDefault = false;
-        }
-
-        #endregion
-
-        #region Methods: public
-
-        public override void Draw(SectionModule section)
-        {
-			if (ScienceUtil.GetExperimentSituation (FlightGlobals.ActiveVessel) == ExperimentSituations.SrfSplashed) 
-			{
-				this.DrawLine ((-(FlightGlobals.ActiveVessel.terrainAltitude - FlightGlobals.ship_altitude)).ToDistance (), section.IsHud);
-			}
-        }
-
-        #endregion
-    }
-}

--- a/KerbalEngineer/KerbalEngineer.csproj
+++ b/KerbalEngineer/KerbalEngineer.csproj
@@ -97,7 +97,6 @@
     <Compile Include="Flight\Readouts\Rendezvous\SemiMajorAxis.cs" />
     <Compile Include="Flight\Readouts\Rendezvous\TimeToRelativeDescendingNode.cs" />
     <Compile Include="Flight\Readouts\Rendezvous\TimeToRelativeAscendingNode.cs" />
-    <Compile Include="Flight\Readouts\Surface\AltitudeUnderWater.cs" />
     <Compile Include="Flight\Readouts\Surface\ImpactBiome.cs" />
     <Compile Include="Flight\Readouts\Surface\Slope.cs" />
     <Compile Include="Flight\Readouts\Surface\Biome.cs" />