Fixed the Flight Engineer not saving it's hidden state.
Fixed the Flight Engineer not saving it's hidden state.

--- a/KerbalEngineer/Flight/DisplayStack.cs
+++ b/KerbalEngineer/Flight/DisplayStack.cs
@@ -302,6 +302,7 @@
             try
             {
                 var handler = SettingHandler.Load("DisplayStack.xml");
+                this.Hidden = handler.Get("hidden", this.Hidden);
                 this.ShowControlBar = handler.Get("showControlBar", this.ShowControlBar);
                 this.windowPosition.x = handler.Get("windowPositionX", this.windowPosition.x);
                 this.windowPosition.y = handler.Get("windowPositionY", this.windowPosition.y);
@@ -326,6 +327,7 @@
             try
             {
                 var handler = new SettingHandler();
+                handler.Set("hidden", this.Hidden);
                 handler.Set("showControlBar", this.ShowControlBar);
                 handler.Set("windowPositionX", this.windowPosition.x);
                 handler.Set("windowPositionY", this.windowPosition.y);

 Binary files a/Output/KerbalEngineer/KerbalEngineer.dll and b/Output/KerbalEngineer/KerbalEngineer.dll differ