1.0.18.0 |
1.0.18.0 |
Added: Orbital readouts - "Speed at Periapsis" and "Speed at Apoapsis". (Padishar) |
Added: Orbital readouts - "Speed at Periapsis" and "Speed at Apoapsis". (Padishar) |
Added: Manoeuvre readouts - "Post-burn Apoapsis" and "Post-burn Periapsis". (Padishar) |
Added: Manoeuvre readouts - "Post-burn Apoapsis" and "Post-burn Periapsis". (Padishar) |
|
Added: Orbital readout - "Time to Atmosphere". |
Fixed: Synched the minimum simulation time sliders and stopped them from snapping back after 999ms. (saybur) |
Fixed: Synched the minimum simulation time sliders and stopped them from snapping back after 999ms. (saybur) |
Fixed: Added workaround for the bug in Vessel.horizontalSrfSpeed (Padishar) |
Fixed: Added workaround for the bug in Vessel.horizontalSrfSpeed (Padishar) |
Fixed: Physically insignificant part mass was not being correctly cascaded down through multiple parent parts. |
Fixed: Physically insignificant part mass was not being correctly cascaded down through multiple parent parts. |
|
Fixed: Intake air demand calculation not working. |
|
Fixed: Some build engineer settings labels do not scale with UI size. |
|
|
1.0.17.0 |
1.0.17.0 |
Added: 'Mach Number' readout under the 'Surface' category and included it on the default surface HUD. |
Added: 'Mach Number' readout under the 'Surface' category and included it on the default surface HUD. |
Added: Stock sections in the Flight Engineer can now become HUDs. |
Added: Stock sections in the Flight Engineer can now become HUDs. |
Added 'Thermal' readouts category including: |
Added 'Thermal' readouts category including: |
Internal Flux |
Internal Flux |
Convection Flux |
Convection Flux |
Radiation Flux |
Radiation Flux |
Critical Part Name |
Critical Part Name |
Critical Part Temperature |
Critical Part Temperature |
Critical Part Skin Temperature |
Critical Part Skin Temperature |
Critical Part Thermal Percentage of Max Temperature |
Critical Part Thermal Percentage of Max Temperature |
Hottest Part Name |
Hottest Part Name |
Hottest Part Temperature |
Hottest Part Temperature |
Hottest Part Skin Temperature |
Hottest Part Skin Temperature |
Coldest Part Name |
Coldest Part Name |
Coldest Part Temperature |
Coldest Part Temperature |
Coldest Part Skin Temperature |
Coldest Part Skin Temperature |
|
|
Changed: Mach on the Build Engineer now accurate to 2 decimal places. |
Changed: Mach on the Build Engineer now accurate to 2 decimal places. |
Changed: Max mach in the Build Engineer defaults to 1.00 even when no jet engines are present. |
Changed: Max mach in the Build Engineer defaults to 1.00 even when no jet engines are present. |
Changed: Increased eccentricity readout to 5 decimal places. |
Changed: Increased eccentricity readout to 5 decimal places. |
Changed: Implemented Sarbian's object pooling. |
Changed: Implemented Sarbian's object pooling. |
Changed: The default selected body is now assigned via 'Planitarium.Home'. |
Changed: The default selected body is now assigned via 'Planitarium.Home'. |
Changed: HUDs to clamp fully inside the screen instead of allowing them to run off the edge by a certain amount. |
Changed: HUDs to clamp fully inside the screen instead of allowing them to run off the edge by a certain amount. |
Fixed: Physically insignificant part mass is now associated with the parent part. |
Fixed: Physically insignificant part mass is now associated with the parent part. |
Fixed: Longitude and Latitude readouts now use a KER formatter instead of Squad's incorrect implementation. |
Fixed: Longitude and Latitude readouts now use a KER formatter instead of Squad's incorrect implementation. |
Fixed: Possible null reference in the Rendezvous Processor. |
Fixed: Possible null reference in the Rendezvous Processor. |
Fixed: Fairing mass issues introduced with regards to simulation changes. |
Fixed: Fairing mass issues introduced with regards to simulation changes. |
Fixed: Use of per-propellant fuel flow mode override. |
Fixed: Use of per-propellant fuel flow mode override. |
Fixed: Burn times calculated for jet engines. |
Fixed: Burn times calculated for jet engines. |
Fixed: Thrust issues introduced with Sarbian's simulation alterations. |
Fixed: Thrust issues introduced with Sarbian's simulation alterations. |
Fixed: Issue where HUDs positioned close to the top/bottom of the screen could be pushed out of position. |
Fixed: Issue where HUDs positioned close to the top/bottom of the screen could be pushed out of position. |
|
|
1.0.16.6, 02-05-15 |
1.0.16.6, 02-05-15 |
Fixed: Separately staged fairing mass jettisons are now calculated in the editor. |
Fixed: Separately staged fairing mass jettisons are now calculated in the editor. |
|
|
1.0.16.5, 02-05-2015 |
1.0.16.5, 02-05-2015 |
Fixed: Delta-V not being correctly calculated. |
Fixed: Delta-V not being correctly calculated. |
Changed: Editor locking now uses the InputLockManager. |
Changed: Editor locking now uses the InputLockManager. |
|
|
1.0.16.4, 01-05-2015 |
1.0.16.4, 01-05-2015 |
Fixed: Physically insignificant part mass is now accounted for. |
Fixed: Physically insignificant part mass is now accounted for. |
Changed: Module mass accounted for as it now makes its way onto the launch pad (e.g. fairings). |
Changed: Module mass accounted for as it now makes its way onto the launch pad (e.g. fairings). |
|
|
Various optimisations: |
Various optimisations: |
Object pooling. |
Object pooling. |
Removed LINQ expressions. |
Removed LINQ expressions. |
Converted foreach to for loops. |
Converted foreach to for loops. |
|
|
1.0.16.3, 27-04-2015 |
1.0.16.3, 27-04-2015 |
Fixed issue with the toolbar icons not being created. |
Fixed issue with the toolbar icons not being created. |
Removed superfluous 'm/s' on the mach slider in the build engineer. |
Removed superfluous 'm/s' on the mach slider in the build engineer. |
|
|
1.0.16.2, 27-04-2015 |
1.0.16.2, 27-04-2015 |
Changed the atmospheric slider on the build engineer to default to 0km when changing bodies. |
Changed the atmospheric slider on the build engineer to default to 0km when changing bodies. |
|
|
1.0.16.1, 26-04-2015, KSP Build #828 |
1.0.16.1, 26-04-2015, KSP Build #828 |
Merged Sarbian's mach adjustments. |
Merged Sarbian's mach adjustments. |
Fixed bugs relating to thrust and atmosphere/velocity curves. |
Fixed bugs relating to thrust and atmosphere/velocity curves. |
Changed the atmospheric slider on the Build Engineer to work based on altitude. |
Changed the atmospheric slider on the Build Engineer to work based on altitude. |
Changed the atmospheric slider to clamp to the maximum altitude for the selected body. |
Changed the atmospheric slider to clamp to the maximum altitude for the selected body. |
Changed the velocity slider to clamp to the maximum usable mach value for the current vessel. |
Changed the velocity slider to clamp to the maximum usable mach value for the current vessel. |
|
|
1.0.16.0, 25-04-2015, KSP Build #821 |
1.0.16.0, 25-04-2015, KSP Build #821 |
Fixed errors relating to KSP 1.0 update. |
Fixed errors relating to KSP 1.0 update. |
Fixed fuel simulation to account for new thrust system. |
Fixed fuel simulation to account for new thrust system. |
Fixed atmospheric engines to use the new velocity curve. |
Fixed atmospheric engines to use the new velocity curve. |
Fixed atmospheric readouts to work with the new atmospheric model. |
Fixed atmospheric readouts to work with the new atmospheric model. |
|
|
1.0.15.2, 13-02-2015 |
1.0.15.2, 13-02-2015 |
Padishar's Fixes: |
Padishar's Fixes: |
Fixed: Calculation of per-stage resource mass. |
Fixed: Calculation of per-stage resource mass. |
|
|
1.0.15.1, 13-02-2015 |
1.0.15.1, 13-02-2015 |
Rebuild |
Rebuild |
|
|
1.0.15.0, 08-02-2015 |
1.0.15.0, 08-02-2015 |
Padishar's Fixes: |
Padishar's Fixes: |
Added: Support KIDS ISP thrust correction. |
Added: Support KIDS ISP thrust correction. |
Fixed: Log spam for stage priority mode. |
Fixed: Log spam for stage priority mode. |
Fixed: Locked tanks preventing simulation from staging. |
Fixed: Locked tanks preventing simulation from staging. |
Fixed: No flow and all vessel modes to respect flow states. |
Fixed: No flow and all vessel modes to respect flow states. |
|
|
1.0.14.1, 28-12-2014 |
1.0.14.1, 28-12-2014 |
Fixed: Missing texture on the ER-7500 model. |
Fixed: Missing texture on the ER-7500 model. |
|
|
1.0.14.0, 28-12-2014 |
1.0.14.0, 28-12-2014 |
Added: Career mode that limits the Flight Engineer by: |
Added: Career mode that limits the Flight Engineer by: |
- Requiring an Engineer Kerbal of any level, or placement of an Engineer Chip or ER-7500 part. |
- Requiring an Engineer Kerbal of any level, or placement of an Engineer Chip or ER-7500 part. |
- Tracking station level 3 enables Flight Engineer everywhere. |
- Tracking station level 3 enables Flight Engineer everywhere. |
|
|
Added: New readouts to the orbital category: |
Added: New readouts to the orbital category: |
- Mean Anomaly at Epoc |
- Mean Anomaly at Epoc |
|
|
Added: New readouts to the miscellaneous category: |
Added: New readouts to the miscellaneous category: |
- System Time |
- System Time |
|
|
Added: Editor Overlay Tab's X position is now changable in the BuildOverlay.xml settings file. |
Added: Editor Overlay Tab's X position is now changable in the BuildOverlay.xml settings file. |
Changed: Editor Overlay Tabs start position moved over as to not overlap the parts menu. |
Changed: Editor Overlay Tabs start position moved over as to not overlap the parts menu. |
Fixed: Bug where STAGE_PRIORITY_FLOW resources would not be corrently disabled/enabled. |
Fixed: Bug where STAGE_PRIORITY_FLOW resources would not be corrently disabled/enabled. |
Fixed: Issue with the formatting large Mass and Cost values. |
Fixed: Issue with the formatting large Mass and Cost values. |
Fixed: Error when loading the Engineer7500 part model. |
Fixed: Error when loading the Engineer7500 part model. |
|
|
1.0.13.1, 16-12-2014 |
1.0.13.1, 16-12-2014 |
Fixed: Issue with manoeuvre node readouts and low tier tracking station. |
Fixed: Issue with manoeuvre node readouts and low tier tracking station. |
|
|
1.0.13.0, 16-12-2014 |
1.0.13.0, 16-12-2014 |
Updated for KSP version 0.90 |
Updated for KSP version 0.90 |
|
|
Added: New readouts to the vessel category: |
Added: New readouts to the vessel category: |
- Heading Rate |
- Heading Rate |
- Pitch Rate |
- Pitch Rate |
- Roll Rate |
- Roll Rate |
|
|
Changed: Simulation to look for fuel lines that use CModuleFuelLine module. |
Changed: Simulation to look for fuel lines that use CModuleFuelLine module. |
Fixed: Editor Overlay now loads the saved visibility value properly. |
Fixed: Editor Overlay now loads the saved visibility value properly. |
Fixed: Altitude (Terrain) will no longer give a reading below sea level. |
Fixed: Altitude (Terrain) will no longer give a reading below sea level. |
Fixed: Suicide burn now uses radar altitude that clamps to sea level. |
Fixed: Suicide burn now uses radar altitude that clamps to sea level. |
|
|
1.0.12.0, 01-12-2014 |
1.0.12.0, 01-12-2014 |
Added: Setting in Build Engineer to enable/disable vectored thrust calculations. |
Added: Setting in Build Engineer to enable/disable vectored thrust calculations. |
Added: Thrust torque field in Build Engineer (courtesy of mic_e). |
Added: Thrust torque field in Build Engineer (courtesy of mic_e). |
Added: New readouts to the vessel category: |
Added: New readouts to the vessel category: |
- Thrust Offset Angle (courtesy of mic_e) |
- Thrust Offset Angle (courtesy of mic_e) |
- Thrust Torque (courtesy of mic_e) |
- Thrust Torque (courtesy of mic_e) |
- Part Count: stage/total |
- Part Count: stage/total |
- Heading |
- Heading |
- Pitch |
- Pitch |
- Roll |
- Roll |
|
|
Added: New readouts to the surface category: |
Added: New readouts to the surface category: |
- Situation |
- Situation |
|
|
Added: New readouts to the miscellaneous category: |
Added: New readouts to the miscellaneous category: |
- Vectored Thrust Toggle |
- Vectored Thrust Toggle |
|
|
Fixed: The category selection within the section editors now do not always reset back to 'Orbital'. |
Fixed: The category selection within the section editors now do not always reset back to 'Orbital'. |
Fixed: Issue where the vessel simulation can sometimes permanently freeze. |
Fixed: Issue where the vessel simulation can sometimes permanently freeze. |
Fixed: Issue where the vessel simulation would not show updates when the delay was set lower than the frame rate. |
Fixed: Issue where the vessel simulation would not show updates when the delay was set lower than the frame rate. |
|
|
1.0.11.3, 11-11-2014 |
1.0.11.3, 11-11-2014 |
Changed: Gravity measurements for Isp to 9.82. |
Changed: Gravity measurements for Isp to 9.82. |
|
|
1.0.11.2, 10-11-2014 |
1.0.11.2, 10-11-2014 |
Changed: Gravity measurements for Isp calculations from 9.81 to 9.8066 for accuracy. |
Changed: Gravity measurements for Isp calculations from 9.81 to 9.8066 for accuracy. |
Changed: Manoeuvre node burn times are now more accurate. |
Changed: Manoeuvre node burn times are now more accurate. |
Fixed: Bug in the manoeuvre node burn time calculations where it was not averaging acceleration correctly. |
Fixed: Bug in the manoeuvre node burn time calculations where it was not averaging acceleration correctly. |
|
|
1.0.11.1, 07-11-2014 |
1.0.11.1, 07-11-2014 |
Changed: Build Engineer now shows stage part count as well as total. |
Changed: Build Engineer now shows stage part count as well as total. |
Changed: Build Overlay Vessel tab data: |
Changed: Build Overlay Vessel tab data: |
DeltaV: stage / total |
DeltaV: stage / total |
Mass: stage / total |
Mass: stage / total |
TWR: start (max) <- shows for bottom stage only. |
TWR: start (max) <- shows for bottom stage only. |
Parts: stage / total |
Parts: stage / total |
|
|
Fixed: Issue with the vessel tab vanishing from the editor. |
Fixed: Issue with the vessel tab vanishing from the editor. |
|
|
1.0.11.0, 06-11-2014 |
1.0.11.0, 06-11-2014 |
Added: New readouts to the orbital category: |
Added: New readouts to the orbital category: |
- Current SOI |
- Current SOI |
- Manoeuvre Node DeltaV (Prograde) |
- Manoeuvre Node DeltaV (Prograde) |
- Manoeuvre Node DeltaV (Normal) |
- Manoeuvre Node DeltaV (Normal) |
- Manoeuvre Node DeltaV (Radial) |
- Manoeuvre Node DeltaV (Radial) |
- Manoeuvre Node DeltaV (Total) |
- Manoeuvre Node DeltaV (Total) |
- Manoeuvre Node Burn Time |
- Manoeuvre Node Burn Time |
- Manoeuvre Node Half Burn Time |
- Manoeuvre Node Half Burn Time |
- Manoeuvre Node Angle to Prograde |
- Manoeuvre Node Angle to Prograde |
- Manoeuvre Node Angle to Retrograde |
- Manoeuvre Node Angle to Retrograde |
- Time to Manoeuvre Node |
- Time to Manoeuvre Node |
- Time to Manoeuvre Burn |
- Time to Manoeuvre Burn |
|
|
Added: Readout help strings by ClassyJakey. |
Added: Readout help strings by ClassyJakey. |
|
|
Fixed: Issue with separators in HUDs. |
Fixed: Issue with separators in HUDs. |
Fixed: Issue with HUDs with backgrounds that have no displayed lines. |
Fixed: Issue with HUDs with backgrounds that have no displayed lines. |
|
|
Padishar's Fixes: |
Padishar's Fixes: |
Fixed: Issue with multicouplers when attached to parent by bottom node. |
Fixed: Issue with multicouplers when attached to parent by bottom node. |
Fixed: Issue with sepratrons on solid rocket boosters. |
Fixed: Issue with sepratrons on solid rocket boosters. |
|
|
1.0.10.0, 19-10-2014 |
1.0.10.0, 19-10-2014 |
UPDATE NOTICE: If you are updating from a previous version of Kerbal Engineer 1.0, please |
UPDATE NOTICE: If you are updating from a previous version of Kerbal Engineer 1.0, please |
delete the 'Settings/SectionLibrary.xml' file, or remove the old install first. This will |
delete the 'Settings/SectionLibrary.xml' file, or remove the old install first. This will |
reset the Flight Engineer sections to their default values and enable the new HUD functionality. |
reset the Flight Engineer sections to their default values and enable the new HUD functionality. |
|
|
Added: New reaouts to the vessel category: |
Added: New reaouts to the vessel category: |
- Suicide Burn Altitude (height above terrain to start burn) |
- Suicide Burn Altitude (height above terrain to start burn) |
- Suicide Burn Distance (distance to suicide burn altitude) |
- Suicide Burn Distance (distance to suicide burn altitude) |
- Suicide Burn DeltaV (velocity change required to zero vertical speed) |
- Suicide Burn DeltaV (velocity change required to zero vertical speed) |
*** F5 for safety and use at your own risk! *** |
*** F5 for safety and use at your own risk! *** |
|
|
Added: HUD type sections to the Flight Engineer. |
Added: HUD type sections to the Flight Engineer. |
Added: HUD sections can have a smoked background for easy visibility. |
Added: HUD sections can have a smoked background for easy visibility. |
Added: 'Switch to Target' button on the Target Selector readout. |
Added: 'Switch to Target' button on the Target Selector readout. |
Changed: The default installed readouts to reduce new user brain melt. |
Changed: The default installed readouts to reduce new user brain melt. |
Fixed: Flight Engineer not saving its hidden state. |
Fixed: Flight Engineer not saving its hidden state. |
Fixed: Bug in the phase angle calculations. |
Fixed: Bug in the phase angle calculations. |
Fixed: Bug where the Build Engineer would stay locked after hiding with the shortcut key. |
Fixed: Bug where the Build Engineer would stay locked after hiding with the shortcut key. |
|
|
1.0.9.3, 08-10-2014 |
1.0.9.3, 08-10-2014 |
Added: Title of the build engineer in compact mode now shows if you are using atmospheric data. |
Added: Title of the build engineer in compact mode now shows if you are using atmospheric data. |
Added: New readout to the surface category: |
Added: New readout to the surface category: |
- Vertical Acceleration |
- Vertical Acceleration |
- Horizontal Acceleration |
- Horizontal Acceleration |
|
|
Changed: Atmospheric efficiency readout now shows as a percentage. |
Changed: Atmospheric efficiency readout now shows as a percentage. |
Changed: Atmospheric settings (pressure/velocity) in the editor condensed onto a single line. |
Changed: Atmospheric settings (pressure/velocity) in the editor condensed onto a single line. |
Fixed: Bug where the overlays in the editor would stay open outside of parts screen. |
Fixed: Bug where the overlays in the editor would stay open outside of parts screen. |
|
|
1.0.9.2, 07-10-2014 |
1.0.9.2, 07-10-2014 |
Updated for KSP v0.25.0 |
Updated for KSP v0.25.0 |
Changed: Prettyfied Latitude and Longitude readouts. |
Changed: Prettyfied Latitude and Longitude readouts. |
Changed: ModuleLandingGear now uses the physical significance flag. |
Changed: ModuleLandingGear now uses the physical significance flag. |
Changed: Updated MiniAVC to 1.0.2.4. |
Changed: Updated MiniAVC to 1.0.2.4. |
|
|
1.0.9.1, 17-09-2014 |
1.0.9.1, 17-09-2014 |
Fixed: Part size bug caused by TweakScale's cost calculator. |
Fixed: Part size bug caused by TweakScale's cost calculator. |
|
|
1.0.9.0, 15-09-2014 |
1.0.9.0, 15-09-2014 |
Added: Build Engineer now also implements the '\' backslash show/hide shortcut. |
Added: Build Engineer now also implements the '\' backslash show/hide shortcut. |
Added: New readouts to the vessel category: |
Added: New readouts to the vessel category: |
- Current Stage DeltaV |
- Current Stage DeltaV |
- Surface Thrust to Weight Ratio |
- Surface Thrust to Weight Ratio |
|
|
Added: New editor overlay system. |
Added: New editor overlay system. |
- Sleeker design. |
- Sleeker design. |
- Hover over part information options: |
- Hover over part information options: |
- Name only |
- Name only |
- Middle click to show |
- Middle click to show |
- Always show |
- Always show |
- Slide out overlay displays: |
- Slide out overlay displays: |
- Vessel information |
- Vessel information |
- Resources list |
- Resources list |
|
|
Fixed: Cost calculation now works with mods implementing IPartCostModifier. |
Fixed: Cost calculation now works with mods implementing IPartCostModifier. |
|
|
1.0.8.1, 06-09-2014 |
1.0.8.1, 06-09-2014 |
Fixed: Bug which caused rendezvous readouts to freeze the game or show all zeros. |
Fixed: Bug which caused rendezvous readouts to freeze the game or show all zeros. |
|
|
1.0.8.0, 06-09-2014 |
1.0.8.0, 06-09-2014 |
Added: New readouts to the vessel category: |
Added: New readouts to the vessel category: |
- Intake Air (Usage) |
- Intake Air (Usage) |
|
|
Added: New readouts to the rendezvous category: |
Added: New readouts to the rendezvous category: |
- Relative Velocity |
- Relative Velocity |
- Relative Speed |
- Relative Speed |
|
|
Fixed: An issue where deltaV would not be calculated whilst flying. |
Fixed: An issue where deltaV would not be calculated whilst flying. |
Fixed: NullRef whilst loading the in flight Action Menu. |
Fixed: NullRef whilst loading the in flight Action Menu. |
|
|
1.0.7.1, 02-09-2014 |
1.0.7.1, 02-09-2014 |
Changed: Reversed Intake Air readout from 'S/D' to 'D/S' for easier reading. |
Changed: Reversed Intake Air readout from 'S/D' to 'D/S' for easier reading. |
Changed: Increased Intake Air readout precision to 4 decimal places. |
Changed: Increased Intake Air readout precision to 4 decimal places. |
Fixed: Issue where Intake Air supply was not representative of total supply. |
Fixed: Issue where Intake Air supply was not representative of total supply. |
Fixed: Bug where actual thrust does not reset to zero on deactivated engines. |
Fixed: Bug where actual thrust does not reset to zero on deactivated engines. |
Fixed: Thrust now scales with velocity for atmospheric engines. (Padishar's fix) |
Fixed: Thrust now scales with velocity for atmospheric engines. (Padishar's fix) |
|
|
1.0.7.0, 01-09-2014 |
1.0.7.0, 01-09-2014 |
Added: Part count information to the Build Engineer. |
Added: Part count information to the Build Engineer. |
Added: Reset button to the G-Force readout. |
Added: Reset button to the G-Force readout. |
Added: Preset system to the Flight Engineer. |
Added: Preset system to the Flight Engineer. |
Added: New stock presets: |
Added: New stock presets: |
- Orbital |
- Orbital |
- Surface |
- Surface |
- Vessel |
- Vessel |
- Rendezvous |
- Rendezvous |
|
|
Added: New readouts to the orbital category: |
Added: New readouts to the orbital category: |
- True Anomaly |
- True Anomaly |
- Eccentric Anomaly |
- Eccentric Anomaly |
- Mean Anomaly |
- Mean Anomaly |
- Argument of Periapsis |
- Argument of Periapsis |
- Angle to Prograde |
- Angle to Prograde |
- Angle to Retrograde |
- Angle to Retrograde |
|
|
Added: New readouts to the vessel category: |
Added: New readouts to the vessel category: |
- Intake Air (Demand) |
- Intake Air (Demand) |
- Intake Air (Supply) |
- Intake Air (Supply) |
- Intake Air (Supply/Demand) |
- Intake Air (Supply/Demand) |
|
|
Added: New readouts to the rendezvous category. |
Added: New readouts to the rendezvous category. |
- Semi-major Axis |
- Semi-major Axis |
- Semi-minor Axis |
- Semi-minor Axis |
|
|
Added: Time formatter which can show time as referenced by any celestial body. |
Added: Time formatter which can show time as referenced by any celestial body. |
Added: New readouts to the miscellaneous category: |
Added: New readouts to the miscellaneous category: |
- Time Reference Adjuster |
- Time Reference Adjuster |
|
|
Changed: Moved Sim Delay readout into the Miscellaneous category. |
Changed: Moved Sim Delay readout into the Miscellaneous category. |
Changed: Updated MiniAVC to v1.0.2.3. |
Changed: Updated MiniAVC to v1.0.2.3. |
Fixed: Issues with large value wrap around in the Flight Engineer. |
Fixed: Issues with large value wrap around in the Flight Engineer. |
Fixed: Bug in the phase angle calculation. |
Fixed: Bug in the phase angle calculation. |
|
|
1.0.6.0, 23-08-2014 |
1.0.6.0, 23-08-2014 |
Added: Time and Angle to equatorial ascending/descending nodes in the orbital display. |
Added: Time and Angle to equatorial ascending/descending nodes in the orbital display. |
Added: Time and Angle to relative ascending/descending nodes in the rendezvous display. |
Added: Time and Angle to relative ascending/descending nodes in the rendezvous display. |
Added: Overlay tooltip information delay adjustment slider to the Build Engineer settings. |
Added: Overlay tooltip information delay adjustment slider to the Build Engineer settings. |
Added: Ability to rename the stock displays in the Flight Engineer. |
Added: Ability to rename the stock displays in the Flight Engineer. |
Changed: Build Engineer is now hidden when not in parts view. |
Changed: Build Engineer is now hidden when not in parts view. |
Changed: Custom display panels will only show in the control bar if an abbreviation is set. |
Changed: Custom display panels will only show in the control bar if an abbreviation is set. |
Changed: Licensing and readme structures are now more verbose to satisfy the new add-on rules. |
Changed: Licensing and readme structures are now more verbose to satisfy the new add-on rules. |
Fixed: Updated MiniAVC to v1.0.2.1 (fixes remote check bug as well as other minor bugs). |
Fixed: Updated MiniAVC to v1.0.2.1 (fixes remote check bug as well as other minor bugs). |
|
|
1.0.5.0, 13-08-2014 |
1.0.5.0, 13-08-2014 |
Added: Acceleration readout to the Vessel category (current / maximum). |
Added: Acceleration readout to the Vessel category (current / maximum). |
Added: Category library system for the Flight Engineer readouts. |
Added: Category library system for the Flight Engineer readouts. |
Added: Drop-down category selection to better support the new system. |
Added: Drop-down category selection to better support the new system. |
Changed: Misc category now called Miscellaneous (this will cause previously added readouts from this category to vanish). |
Changed: Misc category now called Miscellaneous (this will cause previously added readouts from this category to vanish). |
Fixed: Bug with the Build Engineer toolbar button. |
Fixed: Bug with the Build Engineer toolbar button. |
Fixed: Some buggyness when trying to close the bodies drop-down in the Build Engineer via the button. |
Fixed: Some buggyness when trying to close the bodies drop-down in the Build Engineer via the button. |
Fixed: Flight Engineer toolbar menu now hides when hiding the GUI with F2. |
Fixed: Flight Engineer toolbar menu now hides when hiding the GUI with F2. |
Fixed: Flight Engineer toolbar button now disables when in module mode and no engineer is running. |
Fixed: Flight Engineer toolbar button now disables when in module mode and no engineer is running. |
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1.0.4.0, 12-08-2014 |
1.0.4.0, 12-08-2014 |
Added: Better stock toolbar support in the flight engineer. |
Added: Better stock toolbar support in the flight engineer. |
Added: Dynamically generated celestial body library for supporting add-ons that modify the star system. |
Added: Dynamically generated celestial body library for supporting add-ons that modify the star system. |
Changed: Reference bodies are now listed with a nestable menu system. |
Changed: Reference bodies are now listed with a nestable menu system. |
Changed: Extended logging system has been improved. |
Changed: Extended logging system has been improved. |
Changed: Swapped out integrated MiniAVC in place of the official bundle version. |
Changed: Swapped out integrated MiniAVC in place of the official bundle version. |
Changed: Increased general distance precision to 1 decimal place. |
Changed: Increased general distance precision to 1 decimal place. |
Changed: Increased Semi-major/minor axis precision to 3 decimal places. |
Changed: Increased Semi-major/minor axis precision to 3 decimal places. |
Fixed: Impact altitude was mistakenly formatted as an angle, it is now formatted correctly as a distance. |
Fixed: Impact altitude was mistakenly formatted as an angle, it is now formatted correctly as a distance. |
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1.0.3.0, 30-07-2014 |
1.0.3.0, 30-07-2014 |
Added: Integrated KSP-AVC support with MiniAVC. |
Added: Integrated KSP-AVC support with MiniAVC. |
Added: Setting to change the simulation delay in the Build Engineer. |
Added: Setting to change the simulation delay in the Build Engineer. |
Added: Setting to enable and disable the build overlay system. |
Added: Setting to enable and disable the build overlay system. |
Added: Burn time to Delta-V readouts. |
Added: Burn time to Delta-V readouts. |
Added: Atmospheric readouts fully support FAR. |
Added: Atmospheric readouts fully support FAR. |
Added: Atmospheric readouts are disabled with NEAR. |
Added: Atmospheric readouts are disabled with NEAR. |
Changed: Force formatting inversely scales decimal precision with value. |
Changed: Force formatting inversely scales decimal precision with value. |
Fixed: Flickering in VAB and Vessel display. |
Fixed: Flickering in VAB and Vessel display. |
Fixed: Bug saving the GUI display size. |
Fixed: Bug saving the GUI display size. |
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1.0.2.0, 27-07-2014 |
1.0.2.0, 27-07-2014 |
Added: Separator readout module under Misc in the Flight Engineer. |
Added: Separator readout module under Misc in the Flight Engineer. |
Added: Adjustable GUI display size. |
Added: Adjustable GUI display size. |
Added: Display size can be adjusted in the Build Engineer settings. |
Added: Display size can be adjusted in the Build Engineer settings. |
Added: Misc readout for adjusting display size in the Flight Engineer. |
Added: Misc readout for adjusting display size in the Flight Engineer. |
Changed: The rendezvous readout for the target's Orbital Period has higher precision. |
Changed: The rendezvous readout for the target's Orbital Period has higher precision. |
Fixed: White toolbar icon by manually importing the texture if it cannot be found in the game database. |
Fixed: White toolbar icon by manually importing the texture if it cannot be found in the game database. |
Fixed: Engines that have a minimum thrust are now calculated properly. (Thanks to nosscire.) |
Fixed: Engines that have a minimum thrust are now calculated properly. (Thanks to nosscire.) |
Fixed: Compact collapse mode is now saved in the Build Engineer. |
Fixed: Compact collapse mode is now saved in the Build Engineer. |
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1.0.1.0, 26-07-2014 |
1.0.1.0, 26-07-2014 |
Added: Part-less Flight Engineer. |
Added: Part-less Flight Engineer. |
Added: Ability to collapse the Build Engineer into compact mode from left or right. |
Added: Ability to collapse the Build Engineer into compact mode from left or right. |
Added: Settings in Build Engineer for compact collapse mode and partless/module Flight Engineer. |
Added: Settings in Build Engineer for compact collapse mode and partless/module Flight Engineer. |
Added: Biome, Impact Biome and Slope readouts. |
Added: Biome, Impact Biome and Slope readouts. |
Added: Extra logging and exception handling. |
Added: Extra logging and exception handling. |
Added: The original Engineer Chip part. |
Added: The original Engineer Chip part. |
Added: "Show Engineer" toggle on the Flight Engineer toolbar. |
Added: "Show Engineer" toggle on the Flight Engineer toolbar. |
Changed: Extended logging system now also writes to the standard KSP logs. |
Changed: Extended logging system now also writes to the standard KSP logs. |
Changed: Extended logging saves next to the .dll file. |
Changed: Extended logging saves next to the .dll file. |
Changed: ER7500 part has no physical significance. |
Changed: ER7500 part has no physical significance. |
Fixed: ActionMenu and DisplayStack destruction bug. |
Fixed: ActionMenu and DisplayStack destruction bug. |
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1.0.0.1, 24-07-2014 |
1.0.0.1, 24-07-2014 |
Added: Stock toolbar support in the Flight Engineer. |
Added: Stock toolbar support in the Flight Engineer. |
Changed: Orbital Period has higher precision. |
Changed: Orbital Period has higher precision. |
Fixed: Various NullRefs in editor window and overlay. |
Fixed: Various NullRefs in editor window and overlay. |
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1.0.0.0, 24-07-2014 |
1.0.0.0, 24-07-2014 |
Initial release for public testing. |
Initial release for public testing. |
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