Packaged EngineerChip part using Part Tools. This was so the collider can be converted from a dynamically generated MeshCollider (that has convex properties) to a BoxCollider which as a bonus is also more performant. (resolves issue #80) Thanks Sarbian :)
[VesselSimulator.git] / PartTools.cfg
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GameData = C:/Projects/modding/ksp/KerbalEngineer/Output/KerbalEngineer/Parts