Packaged EngineerChip part using Part Tools. This was so the collider can be converted from a dynamically generated MeshCollider (that has convex properties) to a BoxCollider which as a bonus is also more performant. (resolves issue #80) Thanks Sarbian :)
GameData = C:/Projects/modding/ksp/KerbalEngineer/Output/KerbalEngineer/Parts
A utility library for KSP mods that provides detailed Engineering calculations for vessels in flight and in the editor. Forked from KerbalEngineerRedux by CYBUTEK and using improved algorithms by Padishar.
GitPHP by Chris Han