1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | // // Kerbal Engineer Redux // // Copyright (C) 2014 CYBUTEK // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. // #region Using Directives using System; using KerbalEngineer.Extensions; using KerbalEngineer.Flight.Sections; #endregion namespace KerbalEngineer.Flight.Readouts.Orbital.ManoeuvreNode { public class NodeNormalDeltaV : ReadoutModule { #region Constructors public NodeNormalDeltaV() { this.Name = "Manoeuvre Node DeltaV (Normal)"; this.Category = ReadoutCategory.GetCategory("Orbital"); this.HelpString = "Normal component of the total change in velocity."; this.IsDefault = true; } #endregion #region Methods: public public override void Draw(SectionModule section) { if (!ManoeuvreProcessor.ShowDetails) { return; } this.DrawLine("Node DeltaV (Normal)", ManoeuvreProcessor.NormalDeltaV.ToSpeed(), section.IsHud); } public override void Reset() { ManoeuvreProcessor.Reset(); } public override void Update() { ManoeuvreProcessor.RequestUpdate(); } #endregion } } |