Added AltitudeUnderWater class to project file.
[VesselSimulator.git] / Assets / PartTools / Editor / KSPParticleEmitterEditor.cs
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using UnityEngine;
using UnityEditor;
 
[CustomEditor(typeof(KSPPartTools.KSPParticleEmitter))]
public class KSPParticleEmitterEditor : Editor
{
    KSPPartTools.KSPParticleEmitterInspector  owner;
 
    public KSPParticleEmitterEditor()
    {
        owner = new KSPPartTools.KSPParticleEmitterInspector(this);
    }
 
    #region EditorInspector Methods
 
    public override void OnInspectorGUI()
    {
        owner.OnInspectorGUI();
    }
 
    public override bool HasPreviewGUI()
    {
        return owner.HasPreviewGUI();
    }
 
    public override void OnPreviewGUI(Rect r, GUIStyle background)
    {
        owner.OnPreviewGUI(r, background);
    }
 
    public override void OnPreviewSettings()
    {
        owner.OnPreviewSettings();
    }
 
    public void OnSceneGUI()
    {
        owner.OnSceneGUI();
    }
 
    #endregion
}