Altered naming convention from Unity Standard to Microsoft with regards to properties for consistency.
[VesselSimulator.git] / ProjectSettings / UnityAnalyticsManager.asset
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!303 &1
UnityAnalyticsManager:
  m_ObjectHideFlags: 0
  m_Enabled: 0
  m_InitializeOnStartup: 1
  m_TestMode: 0
  m_TestEventUrl: 
  m_TestConfigUrl: