1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | // // Kerbal Engineer Redux // // Copyright (C) 2015 CYBUTEK // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. // namespace KerbalEngineer.Extensions { using Helpers; public static class DoubleExtensions { public static double Clamp(this double value, double lower, double higher) { return value < lower ? lower : value > higher ? higher : value; } public static string ToAcceleration(this double value) { return Units.ToAcceleration(value); } public static string ToAngle(this double value) { return Units.ToAngle(value); } public static string ToDistance(this double value) { return Units.ToDistance(value); } public static string ToFlux(this double value) { return Units.ToFlux(value); } public static string ToForce(this double value) { return Units.ToForce(value); } public static string ToMach(this double value) { return Units.ToMach(value); } public static string ToMass(this double value) { return Units.ToMass(value); } public static string ToPercent(this double value) { return Units.ToPercent(value); } public static string ToRate(this double value) { return Units.ToRate(value); } public static string ToSpeed(this double value) { return Units.ToSpeed(value); } public static string ToTemperature(this double value) { return Units.ToTemperature(value); } public static string ToTorque(this double value) { return Units.ToTorque(value); } } } |