Moved ActiveVessel check from UpdateModules to FixedUpdate
[VesselSimulator.git] / KerbalEngineer / Flight / FlightEngineerModule.cs
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// 
//     Kerbal Engineer Redux
// 
//     Copyright (C) 2014 CYBUTEK
// 
//     This program is free software: you can redistribute it and/or modify
//     it under the terms of the GNU General Public License as published by
//     the Free Software Foundation, either version 3 of the License, or
//     (at your option) any later version.
// 
//     This program is distributed in the hope that it will be useful,
//     but WITHOUT ANY WARRANTY; without even the implied warranty of
//     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//     GNU General Public License for more details.
// 
//     You should have received a copy of the GNU General Public License
//     along with this program.  If not, see <http://www.gnu.org/licenses/>.
// 
 
#region Using Directives
 
#endregion
 
namespace KerbalEngineer.Flight
{
    using VesselSimulator;
 
    /// <summary>
    ///     Module that can be attached to parts, giving them FlightEngineerCore management.
    /// </summary>
    public class FlightEngineerModule : PartModule
    {
        [KSPEvent(guiName = "Verbose Simulation Log", guiActive = true, guiActiveEditor = true)]
        public void SimulationDump()
        {
            SimManager.logOutput = true;
        }
    }
}