1 2 3 4 5 6 7 8 9 10 11 | using UnityEditor; using UnityEngine; public class BuildAssetBundles : MonoBehaviour { [MenuItem("Assets/Build Asset Bundles")] public static void Build() { BuildPipeline.BuildAssetBundles(Application.dataPath + "/../Output/KerbalEngineer", BuildAssetBundleOptions.UncompressedAssetBundle); } } |