Changed KER version to 1.1.0.0.
[VesselSimulator.git] / ProjectSettings / QualitySettings.asset
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!47 &1
QualitySettings:
  m_ObjectHideFlags: 0
  serializedVersion: 5
  m_CurrentQuality: 5
  m_QualitySettings:
  - serializedVersion: 2
    name: Fastest
    pixelLightCount: 0
    shadows: 0
    shadowResolution: 0
    shadowProjection: 1
    shadowCascades: 1
    shadowDistance: 15
    shadowNearPlaneOffset: 2
    shadowCascade2Split: .333333343
    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
    blendWeights: 1
    textureQuality: 1
    anisotropicTextures: 0
    antiAliasing: 0
    softParticles: 0
    softVegetation: 0
    realtimeReflectionProbes: 0
    billboardsFaceCameraPosition: 0
    vSyncCount: 0
    lodBias: .300000012
    maximumLODLevel: 0
    particleRaycastBudget: 4
    excludedTargetPlatforms: []
  - serializedVersion: 2
    name: Fast
    pixelLightCount: 0
    shadows: 0
    shadowResolution: 0
    shadowProjection: 1
    shadowCascades: 1
    shadowDistance: 20
    shadowNearPlaneOffset: 2
    shadowCascade2Split: .333333343
    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
    blendWeights: 2
    textureQuality: 0
    anisotropicTextures: 0
    antiAliasing: 0
    softParticles: 0
    softVegetation: 0
    realtimeReflectionProbes: 0
    billboardsFaceCameraPosition: 0
    vSyncCount: 0
    lodBias: .400000006
    maximumLODLevel: 0
    particleRaycastBudget: 16
    excludedTargetPlatforms: []
  - serializedVersion: 2
    name: Simple
    pixelLightCount: 1
    shadows: 1
    shadowResolution: 0
    shadowProjection: 1
    shadowCascades: 1
    shadowDistance: 20
    shadowNearPlaneOffset: 2
    shadowCascade2Split: .333333343
    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
    blendWeights: 2
    textureQuality: 0
    anisotropicTextures: 1
    antiAliasing: 0
    softParticles: 0
    softVegetation: 0
    realtimeReflectionProbes: 0
    billboardsFaceCameraPosition: 0
    vSyncCount: 0
    lodBias: .699999988
    maximumLODLevel: 0
    particleRaycastBudget: 64
    excludedTargetPlatforms: []
  - serializedVersion: 2
    name: Good
    pixelLightCount: 2
    shadows: 2
    shadowResolution: 1
    shadowProjection: 1
    shadowCascades: 2
    shadowDistance: 40
    shadowNearPlaneOffset: 2
    shadowCascade2Split: .333333343
    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
    blendWeights: 2
    textureQuality: 0
    anisotropicTextures: 1
    antiAliasing: 0
    softParticles: 0
    softVegetation: 1
    realtimeReflectionProbes: 1
    billboardsFaceCameraPosition: 1
    vSyncCount: 1
    lodBias: 1
    maximumLODLevel: 0
    particleRaycastBudget: 256
    excludedTargetPlatforms: []
  - serializedVersion: 2
    name: Beautiful
    pixelLightCount: 3
    shadows: 2
    shadowResolution: 2
    shadowProjection: 1
    shadowCascades: 2
    shadowDistance: 70
    shadowNearPlaneOffset: 2
    shadowCascade2Split: .333333343
    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
    blendWeights: 4
    textureQuality: 0
    anisotropicTextures: 2
    antiAliasing: 2
    softParticles: 1
    softVegetation: 1
    realtimeReflectionProbes: 1
    billboardsFaceCameraPosition: 1
    vSyncCount: 1
    lodBias: 1.5
    maximumLODLevel: 0
    particleRaycastBudget: 1024
    excludedTargetPlatforms: []
  - serializedVersion: 2
    name: Fantastic
    pixelLightCount: 4
    shadows: 2
    shadowResolution: 2
    shadowProjection: 1
    shadowCascades: 4
    shadowDistance: 150
    shadowNearPlaneOffset: 2
    shadowCascade2Split: .333333343
    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
    blendWeights: 4
    textureQuality: 0
    anisotropicTextures: 2
    antiAliasing: 2
    softParticles: 1
    softVegetation: 1
    realtimeReflectionProbes: 1
    billboardsFaceCameraPosition: 1
    vSyncCount: 1
    lodBias: 2
    maximumLODLevel: 0
    particleRaycastBudget: 4096
    excludedTargetPlatforms: []
  m_PerPlatformDefaultQuality:
    Android: 2
    BlackBerry: 2
    GLES Emulation: 5
    Nintendo 3DS: 5
    PS3: 5
    PS4: 5
    PSM: 5
    PSP2: 2
    Samsung TV: 2
    Standalone: 5
    Tizen: 2
    WP8: 5
    Web: 5
    WebGL: 3
    Wii U: 5
    Windows Store Apps: 5
    XBOX360: 5
    XboxOne: 5
    iPhone: 2