Flight Engineer Display Stack now uses the OnGUI render path instead of KSP's RenderingManager.
[VesselSimulator.git] / ProjectSettings / UnityAdsSettings.asset
1
2
3
4
5
6
7
8
9
10
11
12
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!292 &1
UnityAdsSettings:
  m_ObjectHideFlags: 0
  m_Enabled: 0
  m_InitializeOnStartup: 1
  m_TestMode: 0
  m_EnabledPlatforms: 4294967295
  m_IosGameId: 
  m_AndroidGameId: