1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | // // Kerbal Engineer Redux // // Copyright (C) 2016 CYBUTEK // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. // namespace KerbalEngineer.Editor { [KSPAddon(KSPAddon.Startup.EditorAny, false)] public class BuildAppLauncher : AppLauncherButton { protected override void OnFalse() { if (BuildAdvanced.Instance != null) { BuildAdvanced.Instance.Visible = false; } } protected override void OnTrue() { if (BuildAdvanced.Instance != null) { BuildAdvanced.Instance.Visible = true; } } protected virtual void Update() { if (BuildAdvanced.Instance == null) { return; } // check if vessel is currently under construction with the presence of a root part if (EditorLogic.RootPart != null) { // set button state based on existing visibility IsOn = BuildAdvanced.Instance.Visible; } else { Disable(); } } } } |