Updated change log.
[VesselSimulator.git] / KerbalEngineer / Flight / Readouts / Thermal / ThermalProcessor.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
// 
//     Copyright (C) 2015 CYBUTEK
// 
//     This program is free software: you can redistribute it and/or modify
//     it under the terms of the GNU General Public License as published by
//     the Free Software Foundation, either version 3 of the License, or
//     (at your option) any later version.
// 
//     This program is distributed in the hope that it will be useful,
//     but WITHOUT ANY WARRANTY; without even the implied warranty of
//     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//     GNU General Public License for more details.
// 
//     You should have received a copy of the GNU General Public License
//     along with this program.  If not, see <http://www.gnu.org/licenses/>.
// 
 
namespace KerbalEngineer.Flight.Readouts.Thermal
{
    using System;
 
    public class ThermalProcessor : IUpdatable, IUpdateRequest
    {
        private static readonly ThermalProcessor instance = new ThermalProcessor();
 
        static ThermalProcessor()
        {
            HottestTemperature = 0.0;
            HottestTemperatureMax = 0.0;
            HottestSkinTemperature = 0.0;
            HottestSkinTemperatureMax = 0.0;
            CoolestTemperature = 0.0;
            CoolestTemperatureMax = 0.0;
            CoolestSkinTemperature = 0.0;
            CoolestSkinTemperatureMax = 0.0;
            CriticalTemperature = 0.0;
            CriticalTemperatureMax = 0.0;
            CriticalSkinTemperature = 0.0;
            CriticalSkinTemperatureMax = 0.0;
            HottestPartName = string.Empty;
            CoolestPartName = string.Empty;
            CriticalPartName = string.Empty;
        }
 
        public static double ConvectionFlux { get; private set; }
 
        public static string CoolestPartName { get; private set; }
 
        public static double CoolestSkinTemperature { get; private set; }
 
        public static double CoolestSkinTemperatureMax { get; private set; }
 
        public static double CoolestTemperature { get; private set; }
 
        public static double CoolestTemperatureMax { get; private set; }
 
        public static string CriticalPartName { get; private set; }
 
        public static double CriticalSkinTemperature { get; private set; }
 
        public static double CriticalSkinTemperatureMax { get; private set; }
 
        public static double CriticalTemperature { get; private set; }
 
        public static double CriticalTemperatureMax { get; private set; }
 
        public static double CriticalTemperaturePercentage { get; private set; }
 
        public static string HottestPartName { get; private set; }
 
        public static double HottestSkinTemperature { get; private set; }
 
        public static double HottestSkinTemperatureMax { get; private set; }
 
        public static double HottestTemperature { get; private set; }
 
        public static double HottestTemperatureMax { get; private set; }
 
        public static ThermalProcessor Instance
        {
            get
            {
                return instance;
            }
        }
 
        public static double InternalFlux { get; private set; }
 
        public static double RadiationFlux { get; private set; }
 
        public static bool ShowDetails { get; private set; }
 
        public void Update()
        {
            if (FlightGlobals.ActiveVessel.parts.Count == 0)
            {
                ShowDetails = false;
                return;
            }
 
            ShowDetails = true;
 
            ConvectionFlux = 0.0;
            RadiationFlux = 0.0;
            InternalFlux = 0.0;
            HottestTemperature = 0.0;
            HottestSkinTemperature = 0.0;
            CoolestTemperature = double.MaxValue;
            CoolestSkinTemperature = double.MaxValue;
            CriticalTemperature = double.MaxValue;
            CriticalSkinTemperature = double.MaxValue;
            CriticalTemperaturePercentage = 0.0;
            HottestPartName = string.Empty;
            CoolestPartName = string.Empty;
            CriticalPartName = string.Empty;
 
            for (int i = 0; i < FlightGlobals.ActiveVessel.parts.Count; ++i)
            {
                Part part = FlightGlobals.ActiveVessel.parts[i];
 
                ConvectionFlux = ConvectionFlux + part.thermalConvectionFlux;
                RadiationFlux = RadiationFlux + part.thermalRadiationFlux;
                InternalFlux = InternalFlux + part.thermalInternalFluxPrevious;
 
                if (part.temperature > HottestTemperature || part.skinTemperature > HottestSkinTemperature)
                {
                    HottestTemperature = part.temperature;
                    HottestTemperatureMax = part.maxTemp;
                    HottestSkinTemperature = part.skinTemperature;
                    HottestSkinTemperatureMax = part.skinMaxTemp;
                    HottestPartName = part.partInfo.title;
                }
                if (part.temperature < CoolestTemperature || part.skinTemperature < CoolestSkinTemperature)
                {
                    CoolestTemperature = part.temperature;
                    CoolestTemperatureMax = part.maxTemp;
                    CoolestSkinTemperature = part.skinTemperature;
                    CoolestSkinTemperatureMax = part.skinMaxTemp;
                    CoolestPartName = part.partInfo.title;
                }
 
                if (part.temperature / part.maxTemp > CriticalTemperaturePercentage || part.skinTemperature / part.skinMaxTemp > CriticalTemperaturePercentage)
                {
                    CriticalTemperature = part.temperature;
                    CriticalTemperatureMax = part.maxTemp;
                    CriticalSkinTemperature = part.skinTemperature;
                    CriticalSkinTemperatureMax = part.skinMaxTemp;
                    CriticalTemperaturePercentage = Math.Max(part.temperature / part.maxTemp, part.skinTemperature / part.skinMaxTemp);
                    CriticalPartName = part.partInfo.title;
                }
            }
        }
 
        public bool UpdateRequested { get; set; }
 
        public static void RequestUpdate()
        {
            instance.UpdateRequested = true;
        }
    }
}