Added simulation processor to fix flickering.
[VesselSimulator.git] / KerbalEngineer / Flight / Readouts / ReadoutLibrary.cs
blob:a/KerbalEngineer/Flight/Readouts/ReadoutLibrary.cs -> blob:b/KerbalEngineer/Flight/Readouts/ReadoutLibrary.cs
--- a/KerbalEngineer/Flight/Readouts/ReadoutLibrary.cs
+++ b/KerbalEngineer/Flight/Readouts/ReadoutLibrary.cs
@@ -93,7 +93,6 @@
             this.readoutModules.Add(new GeeForce());

             this.readoutModules.Add(new TerminalVelocity());

             this.readoutModules.Add(new AtmosphericEfficiency());

-            this.readoutModules.Add(new AtmosphericDeceleration());

             this.readoutModules.Add(new AtmosphericForce());

             this.readoutModules.Add(new Biome());

             this.readoutModules.Add(new Slope());

@@ -129,7 +128,7 @@
 

             // Misc

             this.readoutModules.Add(new Separator());

-            this.readoutModules.Add(new  GuiSizeAdjustor());

+            this.readoutModules.Add(new GuiSizeAdjustor());

 

             this.LoadHelpStrings();

         }