Added various readouts and updated vectored thrust handling.
[VesselSimulator.git] / KerbalEngineer / Flight / Sections / SectionEditor.cs
blob:a/KerbalEngineer/Flight/Sections/SectionEditor.cs -> blob:b/KerbalEngineer/Flight/Sections/SectionEditor.cs
--- a/KerbalEngineer/Flight/Sections/SectionEditor.cs
+++ b/KerbalEngineer/Flight/Sections/SectionEditor.cs
@@ -119,7 +119,7 @@
             try
             {
                 this.InitialiseStyles();
-                ReadoutCategory.Selected = ReadoutCategory.GetCategory("Orbital");
+                //ReadoutCategory.Selected = ReadoutCategory.GetCategory("Orbital");
                 RenderingManager.AddToPostDrawQueue(0, this.Draw);
             }
             catch (Exception ex)