Added adjustable fade speed and raycast block handling.
[VesselSimulator.git] / Assets / Prefabs / flight-menu.prefab
blob:a/Assets/Prefabs/flight-menu.prefab -> blob:b/Assets/Prefabs/flight-menu.prefab
--- a/Assets/Prefabs/flight-menu.prefab
+++ b/Assets/Prefabs/flight-menu.prefab
@@ -205,7 +205,7 @@
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: .800000072, g: 1, b: 0, a: 1}
+  m_Color: {r: .800000072, g: 1, b: 0, a: .501960814}
   m_RaycastTarget: 1
   m_OnCullStateChanged:
     m_PersistentCalls:
@@ -258,7 +258,8 @@
   m_Script: {fileID: 2019631361, guid: a3a55138b08428847a08c7b48fe72efe, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  m_FadeDuration: .200000003
+  m_FastFadeDuration: .200000003
+  m_SlowFadeDuration: 1
 --- !u!114 &11423044
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -304,8 +305,8 @@
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: .800000072, g: 1, b: 0, a: 1}
-  m_RaycastTarget: 1
+  m_Color: {r: .800000072, g: 1, b: 0, a: .784313738}
+  m_RaycastTarget: 0
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
@@ -319,7 +320,7 @@
     m_MinSize: 10
     m_MaxSize: 40
     m_Alignment: 3
-    m_RichText: 1
+    m_RichText: 0
     m_HorizontalOverflow: 0
     m_VerticalOverflow: 0
     m_LineSpacing: 1
@@ -569,7 +570,7 @@
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: .800000072, g: 1, b: 0, a: 1}
+  m_Color: {r: .800000072, g: 1, b: 0, a: .501960814}
   m_RaycastTarget: 1
   m_OnCullStateChanged:
     m_PersistentCalls: