Downgraded Unity project to 5.2.4f1, implemented AssetBundle handling and moved some files about to better locations.
[VesselSimulator.git] / Assets / Scripts / Editor / BuildAssetBundles.cs
blob:a/Assets/Scripts/Editor/BuildAssetBundles.cs -> blob:b/Assets/Scripts/Editor/BuildAssetBundles.cs
--- a/Assets/Scripts/Editor/BuildAssetBundles.cs
+++ b/Assets/Scripts/Editor/BuildAssetBundles.cs
@@ -1,4 +1,22 @@
-using UnityEditor;
+// 
+//     Kerbal Engineer Redux
+// 
+//     Copyright (C) 2016 CYBUTEK
+// 
+//     This program is free software: you can redistribute it and/or modify
+//     it under the terms of the GNU General Public License as published by
+//     the Free Software Foundation, either version 3 of the License, or
+//     (at your option) any later version.
+// 
+//     This program is distributed in the hope that it will be useful,
+//     but WITHOUT ANY WARRANTY; without even the implied warranty of
+//     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//     GNU General Public License for more details.
+//     You should have received a copy of the GNU General Public License
+//     along with this program.  If not, see <http://www.gnu.org/licenses/>.
+//  
+
+using UnityEditor;
 using UnityEngine;
 
 public class BuildAssetBundles : MonoBehaviour