Created KerbalEngineer.Unity library project for holding Unity specific components for prefabs.
[VesselSimulator.git] / KerbalEngineer.Unity / Properties / AssemblyInfo.cs
blob:a/KerbalEngineer.Unity/Properties/AssemblyInfo.cs -> blob:b/KerbalEngineer.Unity/Properties/AssemblyInfo.cs
--- a/KerbalEngineer.Unity/Properties/AssemblyInfo.cs
+++ b/KerbalEngineer.Unity/Properties/AssemblyInfo.cs
@@ -1,1 +1,10 @@
+using System.Reflection;
+using System.Runtime.InteropServices;
 
+[assembly: AssemblyTitle("KerbalEngineer.Unity")]
+[assembly: AssemblyProduct("KerbalEngineer.Unity")]
+[assembly: AssemblyCopyright("Copyright © CYBUTEK 2016")]
+[assembly: ComVisible(false)]
+[assembly: Guid("5387bb1e-32b1-4bac-b03f-100570b9554c")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]