Implemented creation of custom sections via the flight engineer menu.
[VesselSimulator.git] / KerbalEngineer.Unity / Flight / IFlightAppLauncher.cs
blob:a/KerbalEngineer.Unity/Flight/IFlightAppLauncher.cs -> blob:b/KerbalEngineer.Unity/Flight/IFlightAppLauncher.cs
--- a/KerbalEngineer.Unity/Flight/IFlightAppLauncher.cs
+++ b/KerbalEngineer.Unity/Flight/IFlightAppLauncher.cs
@@ -23,11 +23,13 @@
 
     public interface IFlightAppLauncher
     {
-        bool controlBar { get; set; }
+        bool IsControlBarVisible { get; set; }
 
-        bool isOn { get; }
+        bool IsDisplayStackVisible { get; set; }
 
-        bool showEngineer { get; set; }
+        bool IsOn { get; }
+
+        void ApplyTheme(GameObject gameObject);
 
         void ClampToScreen(RectTransform rectTransform);