FAR support and burn times to delta-v readouts.
[VesselSimulator.git] / KerbalEngineer / Editor / BuildAdvanced.cs
blob:a/KerbalEngineer/Editor/BuildAdvanced.cs -> blob:b/KerbalEngineer/Editor/BuildAdvanced.cs
--- a/KerbalEngineer/Editor/BuildAdvanced.cs
+++ b/KerbalEngineer/Editor/BuildAdvanced.cs
@@ -311,6 +311,7 @@
                     this.windowPosition.height = 0;

                 }

 

+                GUI.skin = null;

                 this.windowPosition = GUILayout.Window(this.windowId, this.windowPosition, this.Window, title, this.windowStyle).ClampToScreen();

 

                 if (this.compactCheck > 0 && this.compactCollapseRight)