Vessel readouts now use ReadoutModule's automatic resizing.
[VesselSimulator.git] / KerbalEngineer / Flight / Readouts / Vessel / SpecificImpulse.cs
blob:a/KerbalEngineer/Flight/Readouts/Vessel/SpecificImpulse.cs -> blob:b/KerbalEngineer/Flight/Readouts/Vessel/SpecificImpulse.cs
--- a/KerbalEngineer/Flight/Readouts/Vessel/SpecificImpulse.cs
+++ b/KerbalEngineer/Flight/Readouts/Vessel/SpecificImpulse.cs
@@ -19,6 +19,8 @@
 
 #region Using Directives
 
+using KerbalEngineer.Flight.Sections;
+
 #endregion
 
 namespace KerbalEngineer.Flight.Readouts.Vessel
@@ -31,19 +33,19 @@
         {
             this.Name = "Specific Impulse";
             this.Category = ReadoutCategory.GetCategory("Vessel");
-            this.HelpString = string.Empty;
-            this.IsDefault = true;
+            this.HelpString = "Shows the average Specific Impulse of all engines in the current stage.";
+            this.IsDefault = false;
         }
 
         #endregion
 
         #region Methods: public
 
-        public override void Draw()
+        public override void Draw(SectionModule section)
         {
             if (SimulationProcessor.ShowDetails)
             {
-                this.DrawLine(SimulationProcessor.LastStage.isp.ToString("F1") + "s");
+                this.DrawLine(SimulationProcessor.LastStage.isp.ToString("F1") + "s", section.IsHud);
             }
         }