Fixed issue where physically insignificant part mass was not being correctly cascaded down through parent parts.
[VesselSimulator.git] / Documents / CHANGES.txt
blob:a/Documents/CHANGES.txt -> blob:b/Documents/CHANGES.txt
--- a/Documents/CHANGES.txt
+++ b/Documents/CHANGES.txt
@@ -1,8 +1,9 @@
-1.0.17.1
+1.0.18.0
     Added: Orbital readouts - "Speed at Periapsis" and "Speed at Apoapsis". (Padishar)
     Added: Manoeuvre readouts - "Post-burn Apoapsis" and "Post-burn Periapsis". (Padishar)
     Fixed: Synched the minimum simulation time sliders and stopped them from snapping back after 999ms. (saybur)
     Fixed: Added workaround for the bug in Vessel.horizontalSrfSpeed (Padishar)
+    Fixed: Physically insignificant part masses were not correctly being cascaded down through its parents.
 
 1.0.17.0
     Added: 'Mach Number' readout under the 'Surface' category and included it on the default surface HUD.