Reversed 'KerbalEngineer.Unity.dll' dependancy on 'KerbalEngineer.dll'.
[VesselSimulator.git] / KerbalEngineer.Unity / KerbalEngineer.Unity.csproj
blob:a/KerbalEngineer.Unity/KerbalEngineer.Unity.csproj -> blob:b/KerbalEngineer.Unity/KerbalEngineer.Unity.csproj
--- a/KerbalEngineer.Unity/KerbalEngineer.Unity.csproj
+++ b/KerbalEngineer.Unity/KerbalEngineer.Unity.csproj
@@ -32,7 +32,9 @@
   </PropertyGroup>
   <ItemGroup>
     <Compile Include="CanvasGroupFader.cs" />
-    <Compile Include="Flight\FlightEngineerMenu.cs" />
+    <Compile Include="Flight\FlightMenu.cs" />
+    <Compile Include="Flight\FlightMenuSection.cs" />
+    <Compile Include="Flight\IFlightAppLauncher.cs" />
     <Compile Include="Properties\AssemblyInfo.cs" />
   </ItemGroup>
   <ItemGroup>
@@ -49,13 +51,6 @@
       <Private>False</Private>
     </Reference>
   </ItemGroup>
-  <ItemGroup>
-    <ProjectReference Include="..\KerbalEngineer\KerbalEngineer.csproj">
-      <Project>{39806613-e0b7-46e0-89a6-a569ec538cbb}</Project>
-      <Name>KerbalEngineer</Name>
-      <Private>False</Private>
-    </ProjectReference>
-  </ItemGroup>
   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
   <PropertyGroup>
     <PostBuildEvent>copy "$(TargetPath)" "$(SolutionDir)Assets\Plugins" /Y</PostBuildEvent>