GetStockSections has been made interface only, like the GetCustomSections function that returns a list of ISectionModule. Also added missing null check (should never be encountered but no harm in having robust code).
[VesselSimulator.git] / ProjectSettings / Physics2DSettings.asset
cybutek 1 %YAML 1.1
2 %TAG !u! tag:unity3d.com,2011:
3 --- !u!19 &1
4 Physics2DSettings:
5 m_ObjectHideFlags: 0
6 serializedVersion: 2
7 m_Gravity: {x: 0, y: -9.81000042}
8 m_DefaultMaterial: {fileID: 0}
9 m_VelocityIterations: 8
10 m_PositionIterations: 3
11 m_VelocityThreshold: 1
12 m_MaxLinearCorrection: .200000003
13 m_MaxAngularCorrection: 8
14 m_MaxTranslationSpeed: 100
15 m_MaxRotationSpeed: 360
16 m_MinPenetrationForPenalty: .00999999978
17 m_BaumgarteScale: .200000003
18 m_BaumgarteTimeOfImpactScale: .75
19 m_TimeToSleep: .5
20 m_LinearSleepTolerance: .00999999978
21 m_AngularSleepTolerance: 2
22 m_QueriesHitTriggers: 1
23 m_QueriesStartInColliders: 1
24 m_ChangeStopsCallbacks: 0
25 m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
26