Removed more uses of ?.
[VesselSimulator.git] / KerbalEngineer / KerbalEngineer.csproj
CYBUTEK 1 <?xml version="1.0" encoding="utf-8"?>
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8 <OutputType>Library</OutputType>
9 <AppDesignerFolder>Properties</AppDesignerFolder>
10 <RootNamespace>KerbalEngineer</RootNamespace>
11 <AssemblyName>KerbalEngineer</AssemblyName>
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cybutek 37 <Compile Include="AppLauncherButton.cs" />
38 <Compile Include="AssetBundleLoader.cs" />
CYBUTEK 39 <Compile Include="Control\IControlPanel.cs" />
40 <Compile Include="Control\Panels\BuildOverlayPanel.cs" />
41 <Compile Include="Control\Panels\BuildEngineerPanel.cs" />
CYBUTEK 42 <Compile Include="Editor\BuildAdvanced.cs" />
cybutek 43 <Compile Include="Editor\BuildAppLauncher.cs" />
CYBUTEK 44 <Compile Include="Editor\BuildOverlay.cs" />
45 <Compile Include="CelestialBodies.cs" />
CYBUTEK 46 <Compile Include="Editor\BuildOverlayPartInfo.cs" />
CYBUTEK 47 <Compile Include="Editor\BuildOverlayResources.cs" />
48 <Compile Include="Editor\BuildOverlayVessel.cs" />
49 <Compile Include="Editor\PartInfoItem.cs" />
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CYBUTEK 51 <Compile Include="Extensions\FloatExtensions.cs" />
CYBUTEK 52 <Compile Include="Extensions\OrbitExtensions.cs" />
cybutek 53 <Compile Include="Extensions\StringExtensions.cs" />
CYBUTEK 54 <Compile Include="Flight\ActionMenuGui.cs" />
cybutek 55 <Compile Include="Flight\FlightAppLauncher.cs" />
CYBUTEK 56 <Compile Include="Flight\Presets\Preset.cs" />
Gerry1135 57 <Compile Include="Flight\Readouts\Miscellaneous\SystemTime.cs" />
cybutek 58 <Compile Include="Flight\Readouts\Miscellaneous\VectoredThrustToggle.cs" />
cybutek 59 <Compile Include="Flight\Readouts\Miscellaneous\Separator.cs" />
CYBUTEK 60 <Compile Include="Flight\Readouts\Miscellaneous\GuiSizeAdjustor.cs" />
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CYBUTEK 62 <Compile Include="Flight\Readouts\Orbital\AngleToEquatorialAscendingNode.cs" />
63 <Compile Include="Flight\Readouts\Orbital\AngleToRetrograde.cs" />
CYBUTEK 64 <Compile Include="Flight\Readouts\Orbital\AngleToPrograde.cs" />
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67 <Compile Include="Flight\Readouts\Orbital\ManoeuvreNode\NodeTimeToHalfBurn.cs" />
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76 <Compile Include="Flight\Readouts\Orbital\ManoeuvreNode\PostBurnApoapsis.cs" />
Gerry1135 77 <Compile Include="Flight\Readouts\Orbital\ManoeuvreNode\PostBurnPeriapsis.cs" />
78 <Compile Include="Flight\Readouts\Orbital\MeanAnomalyAtEpoc.cs" />
cybutek 79 <Compile Include="Flight\Readouts\Orbital\MeanAnomaly.cs" />
CYBUTEK 80 <Compile Include="Flight\Readouts\Orbital\EccentricAnomaly.cs" />
81 <Compile Include="Flight\Readouts\Orbital\ArgumentOfPeriapsis.cs" />
82 <Compile Include="Flight\Readouts\Orbital\CurrentSoi.cs" />
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Gerry1135 84 <SubType>Code</SubType>
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Gerry1135 91 <Compile Include="Flight\Readouts\Orbital\TrueAnomaly.cs" />
CYBUTEK 92 <Compile Include="Flight\Readouts\Orbital\TimeToEquatorialAscendingNode.cs" />
CYBUTEK 93 <Compile Include="Flight\Readouts\Orbital\TimeToEquatorialDescendingNode.cs" />
94 <Compile Include="Flight\Readouts\Rendezvous\RelativeSpeed.cs" />
CYBUTEK 95 <Compile Include="Flight\Readouts\Rendezvous\RelativeVelocity.cs" />
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CYBUTEK 97 <Compile Include="Flight\Readouts\Rendezvous\SemiMajorAxis.cs" />
98 <Compile Include="Flight\Readouts\Rendezvous\TimeToRelativeDescendingNode.cs" />
CYBUTEK 99 <Compile Include="Flight\Readouts\Rendezvous\TimeToRelativeAscendingNode.cs" />
100 <Compile Include="Flight\Readouts\Surface\ImpactBiome.cs" />
CYBUTEK 101 <Compile Include="Flight\Readouts\Surface\Slope.cs" />
102 <Compile Include="Flight\Readouts\Surface\Biome.cs" />
103 <Compile Include="Flight\Readouts\Surface\HorizontalAcceleration.cs" />
CYBUTEK 104 <Compile Include="Flight\Readouts\Surface\VerticalAcceleration.cs" />
105 <Compile Include="Flight\Readouts\Surface\MachNumber.cs" />
cybutek 106 <Compile Include="Flight\Readouts\Thermal\CoolestSkinTemperature.cs" />
cybutek 107 <Compile Include="Flight\Readouts\Thermal\CriticalPart.cs" />
cybutek 108 <Compile Include="Flight\Readouts\Thermal\CoolestPart.cs" />
109 <Compile Include="Flight\Readouts\Thermal\CoolestTemperature.cs" />
110 <Compile Include="Flight\Readouts\Thermal\CriticalThermalPercentage.cs" />
cybutek 111 <Compile Include="Flight\Readouts\Thermal\CriticalSkinTemperature.cs" />
112 <Compile Include="Flight\Readouts\Thermal\CriticalTemperature.cs" />
cybutek 113 <Compile Include="Flight\Readouts\Thermal\HottestSkinTemperature.cs" />
cybutek 114 <Compile Include="Flight\Readouts\Thermal\InternalFlux.cs" />
cybutek 115 <Compile Include="Flight\Readouts\Thermal\RadiationFlux.cs" />
116 <Compile Include="Flight\Readouts\Thermal\ConvectionFlux.cs" />
117 <Compile Include="Flight\Readouts\Thermal\HottestTemperature.cs" />
118 <Compile Include="Flight\Readouts\Thermal\HottestPart.cs" />
119 <Compile Include="Flight\Readouts\Thermal\ThermalProcessor.cs" />
120 <Compile Include="Flight\Readouts\Vessel\Name.cs" />
Anthony Plant 121 <Compile Include="Flight\Readouts\Vessel\AttitudeProcessor.cs" />
cybutek 122 <Compile Include="Flight\Readouts\Vessel\DeltaVCurrentTotal.cs" />
CYBUTEK 123 <Compile Include="Flight\Readouts\Vessel\PitchRate.cs" />
cybutek 124 <Compile Include="Flight\Readouts\Vessel\HeadingRate.cs" />
125 <Compile Include="Flight\Readouts\Vessel\RollRate.cs" />
126 <Compile Include="Flight\Readouts\Vessel\Roll.cs" />
cybutek 127 <Compile Include="Flight\Readouts\Vessel\Pitch.cs" />
128 <Compile Include="Flight\Readouts\Vessel\Heading.cs" />
129 <Compile Include="Flight\Readouts\Vessel\PartCount.cs" />
130 <Compile Include="Flight\Readouts\Vessel\SuicideBurnDeltaV.cs" />
CYBUTEK 131 <Compile Include="Flight\Readouts\Vessel\SuicideBurnAltitude.cs" />
132 <Compile Include="Flight\Readouts\Vessel\SuicideBurnDistance.cs" />
133 <Compile Include="Flight\Readouts\Vessel\DeltaVCurrent.cs" />
CYBUTEK 134 <Compile Include="Flight\Readouts\Vessel\IntakeAirUsage.cs" />
CYBUTEK 135 <Compile Include="Flight\Readouts\Vessel\IntakeAirDemandSupply.cs" />
136 <Compile Include="Flight\Readouts\Vessel\IntakeAirSupply.cs" />
CYBUTEK 137 <Compile Include="Flight\Readouts\Vessel\IntakeAirDemand.cs" />
138 <Compile Include="Flight\Readouts\Miscellaneous\SimulationDelay.cs" />
CYBUTEK 139 <Compile Include="Flight\Readouts\Vessel\SimulationProcessor.cs" />
CYBUTEK 140 <Compile Include="Flight\Readouts\Vessel\Acceleration.cs" />
CYBUTEK 141 <Compile Include="Flight\Presets\PresetLibrary.cs" />
CYBUTEK 142 <Compile Include="Flight\Readouts\Vessel\SuicideBurnProcessor.cs" />
CYBUTEK 143 <Compile Include="Flight\Readouts\Vessel\SurfaceThrustToWeight.cs" />
CYBUTEK 144 <Compile Include="Flight\Readouts\Surface\Situation.cs" />
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cybutek 146 <Compile Include="Flight\Readouts\Vessel\ThrustTorque.cs" />
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CYBUTEK 148 <Compile Include="Helpers\AngleHelper.cs" />
CYBUTEK 149 <Compile Include="Helpers\Averager.cs" />
cybutek 150 <Compile Include="Helpers\ForceAccumulator.cs" />
151 <Compile Include="Helpers\TextureHelper.cs" />
CYBUTEK 152 <Compile Include="Helpers\Units.cs" />
CYBUTEK 153 <Compile Include="Helpers\TimeFormatter.cs" />
CYBUTEK 154 <Compile Include="Helpers\XmlHelper.cs" />
cybutek 155 <Compile Include="KeyBinding\KeyBinder.cs" />
156 <Compile Include="Control\ControlCentre.cs" />
CYBUTEK 157 <Compile Include="KeyBinding\KeyBindingsObject.cs" />
cybutek 158 <Compile Include="UIControls\DropDown.cs" />
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cybutek 160 <Compile Include="EngineerGlobals.cs" />
CYBUTEK 161 <Compile Include="Extensions\DoubleExtensions.cs" />
CYBUTEK 162 <Compile Include="Extensions\PartExtensions.cs" />
163 <Compile Include="Extensions\PartResourceExtensions.cs" />
164 <Compile Include="Extensions\RectExtensions.cs" />
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176 <Compile Include="Flight\Readouts\Orbital\OrbitalPeriod.cs" />
177 <Compile Include="Flight\Readouts\Orbital\OrbitalSpeed.cs" />
178 <Compile Include="Flight\Readouts\Orbital\PeriapsisHeight.cs" />
179 <Compile Include="Flight\Readouts\Orbital\SemiMinorAxis.cs" />
180 <Compile Include="Flight\Readouts\Orbital\TimeToApoapsis.cs" />
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183 <Compile Include="Flight\Readouts\ReadoutLibrary.cs" />
184 <Compile Include="Flight\Readouts\ReadoutModule.cs" />
185 <Compile Include="Flight\Readouts\Rendezvous\TimeToPeriapsis.cs" />
186 <Compile Include="Flight\Readouts\Rendezvous\TimeToApoapsis.cs" />
187 <Compile Include="Flight\Readouts\Rendezvous\PeriapsisHeight.cs" />
188 <Compile Include="Flight\Readouts\Rendezvous\ApoapsisHeight.cs" />
189 <Compile Include="Flight\Readouts\Rendezvous\InterceptAngle.cs" />
190 <Compile Include="Flight\Readouts\Rendezvous\OrbitalPeriod.cs" />
191 <Compile Include="Flight\Readouts\Rendezvous\Distance.cs" />
192 <Compile Include="Flight\Readouts\Rendezvous\AltitudeSeaLevel.cs" />
193 <Compile Include="Flight\Readouts\Rendezvous\AngleToRelativeDescendingNode.cs" />
194 <Compile Include="Flight\Readouts\Rendezvous\AngleToRelativeAscendingNode.cs" />
195 <Compile Include="Flight\Readouts\Rendezvous\PhaseAngle.cs" />
CYBUTEK 196 <Compile Include="Flight\Readouts\Rendezvous\RelativeInclination.cs" />
197 <Compile Include="Flight\Readouts\Rendezvous\RendezvousProcessor.cs" />
CYBUTEK 198 <Compile Include="Flight\Readouts\Rendezvous\TargetSelector.cs" />
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200 <Compile Include="Flight\Readouts\Surface\AltitudeTerrain.cs" />
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202 <Compile Include="Flight\Readouts\Surface\ImpactAltitude.cs" />
203 <Compile Include="Flight\Readouts\Surface\ImpactLongitude.cs" />
204 <Compile Include="Flight\Readouts\Surface\ImpactTime.cs" />
205 <Compile Include="Flight\Readouts\Surface\AtmosphericProcessor.cs" />
206 <Compile Include="Flight\Readouts\Surface\AtmosphericEfficiency.cs" />
207 <Compile Include="Flight\Readouts\Surface\GeeForce.cs" />
208 <Compile Include="Flight\Readouts\Surface\HorizontalSpeed.cs" />
209 <Compile Include="Flight\Readouts\Surface\ImpactProcessor.cs" />
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218 <Compile Include="Flight\Readouts\Vessel\SpecificImpulse.cs" />
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220 <Compile Include="Flight\Sections\SectionEditor.cs" />
221 <Compile Include="Flight\Sections\SectionLibrary.cs" />
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223 <Compile Include="Flight\Sections\SectionWindow.cs" />
224 <Compile Include="LogMsg.cs" />
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226 <Compile Include="Settings\SettingHandler.cs" />
227 <Compile Include="Settings\SettingItem.cs" />
228 <Compile Include="TapeDriveAnimator.cs" />
229 <Compile Include="KeyBinding\KeyBindPopup.cs" />
230 <Compile Include="UIControls\WindowObject.cs" />
231 <Compile Include="VesselSimulator\AttachNodeSim.cs" />
cybutek 232 <Compile Include="VesselSimulator\EngineSim.cs" />
CYBUTEK 233 <Compile Include="Helpers\Pool.cs" />
CYBUTEK 234 <Compile Include="VesselSimulator\PartSim.cs" />
235 <Compile Include="VesselSimulator\ResourceContainer.cs" />
cybutek 236 <Compile Include="VesselSimulator\SimManager.cs" />
CYBUTEK 237 <Compile Include="VesselSimulator\Simulation.cs" />
238 <Compile Include="VesselSimulator\Stage.cs" />
239 <Compile Include="Flight\Readouts\Rendezvous\RelativeRadialVelocity.cs" />
240 <Compile Include="Flight\Readouts\Rendezvous\TimeToRendezvous.cs" />
241 </ItemGroup>
itwtx 242 <ItemGroup>
243 <Reference Include="Assembly-CSharp">
CYBUTEK 244 <HintPath>..\..\Game\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
CYBUTEK 245 <Private>False</Private>
246 </Reference>
cybutek 247 <Reference Include="Assembly-CSharp-firstpass">
cybutek 248 <HintPath>..\..\game\KSP_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
CYBUTEK 249 <Private>False</Private>
cybutek 250 </Reference>
251 <Reference Include="KSPAssets">
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257 <Private>False</Private>
258 </Reference>
259 <Reference Include="KSPUtil">
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262 </Reference>
263 <Reference Include="System">
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265 <Private>False</Private>
CYBUTEK 266 </Reference>
267 <Reference Include="System.Xml">
268 <HintPath>..\Game\KSP_Data\Managed\System.Xml.dll</HintPath>
269 <Private>False</Private>
270 </Reference>
271 <Reference Include="UnityEngine">
272 <HintPath>..\..\Game\KSP_Data\Managed\UnityEngine.dll</HintPath>
273 <Private>False</Private>
274 </Reference>
cybutek 275 <Reference Include="UnityEngine.UI">
cybutek 276 <HintPath>..\..\game\KSP_Data\Managed\UnityEngine.UI.dll</HintPath>
CYBUTEK 277 <Private>False</Private>
cybutek 278 </Reference>
279 </ItemGroup>
280 <ItemGroup>
281 <ProjectReference Include="..\KerbalEngineer.Unity\KerbalEngineer.Unity.csproj">
CYBUTEK 282 <Project>{5387bb1e-32b1-4bac-b03f-100570b9554c}</Project>
cybutek 283 <Name>KerbalEngineer.Unity</Name>
284 <Private>False</Private>
285 </ProjectReference>
286 </ItemGroup>
287 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
288 <Target Name="PostBuildMacros">
289 <GetAssemblyIdentity AssemblyFiles="$(TargetPath)">
CYBUTEK 290 <Output TaskParameter="Assemblies" ItemName="Targets" />
CYBUTEK 291 </GetAssemblyIdentity>
292 <ItemGroup>
293 <VersionNumber Include="@(Targets->'%(Version)')" />
294 </ItemGroup>
295 </Target>
296 <PropertyGroup>
297 <PostBuildEventDependsOn>
298 $(PostBuildEventDependsOn);
CYBUTEK 299 PostBuildMacros;
CYBUTEK 300 </PostBuildEventDependsOn>
301 <PostBuildEvent>xcopy "$(SolutionDir)Output\*" "$(SolutionDir)..\Game\GameData\*" /E /Y
302 del "$(SolutionDir)Release\*" /Q
303 xcopy "$(SolutionDir)Documents\*" "$(SolutionDir)Release\Documents\*" /E /Y
cybutek 304 7z.exe a -tzip -mx3 "$(SolutionDir)Release\$(ProjectName)-@(VersionNumber).zip" "$(SolutionDir)Output\*"
CYBUTEK 305 7z.exe a -tzip -mx3 "$(SolutionDir)Release\$(ProjectName)-@(VersionNumber).zip" "$(SolutionDir)Documents\*"</PostBuildEvent>
306 </PropertyGroup>
CYBUTEK 307 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
308 Other similar extension points exist, see Microsoft.Common.targets.
CYBUTEK 309 <Target Name="BeforeBuild">
310 </Target>
311 <Target Name="AfterBuild">
312 </Target>
313 -->
314 </Project>