1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | // // Kerbal Engineer Redux // // Copyright (C) 2014 CYBUTEK // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. // namespace KerbalEngineer.Flight.Readouts.Surface { using Helpers; using Sections; public class Longitude : ReadoutModule { public Longitude() { Name = "Longitude"; Category = ReadoutCategory.GetCategory("Surface"); HelpString = "Shows the vessel's longitude around a celestial body. Longitude is the angle from the bodies prime meridian."; IsDefault = true; } public override void Draw(SectionModule section) { double angle = AngleHelper.Clamp180(FlightGlobals.ship_longitude); DrawLine(Units.ToAngleDMS(angle) + (angle < 0.0 ? "W" : " E"), section.IsHud); } } } |